Ignore all errors in when testing for WebGL

This commit is contained in:
Tom Payne
2012-09-28 21:36:03 +02:00
parent 2713addb33
commit e36169c936

View File

@@ -14,6 +14,10 @@ ol.renderer.webgl.isSupported = function() {
if (!('WebGLRenderingContext' in goog.global)) {
return false;
}
var canvas = goog.dom.createElement(goog.dom.TagName.CANVAS);
return !goog.isNull(canvas.getContext('experimental-webgl'));
try {
var canvas = goog.dom.createElement(goog.dom.TagName.CANVAS);
return !goog.isNull(canvas.getContext('experimental-webgl'));
} catch (e) {
return false;
}
};