Use ol.inherits instead of goog.inherits

This commit is contained in:
Frederic Junod
2016-04-07 16:26:11 +02:00
parent 072728b083
commit e289bfbb7d
166 changed files with 448 additions and 452 deletions

View File

@@ -19,7 +19,7 @@ goog.require('ol.vec.Mat4');
*/
ol.renderer.webgl.VectorLayer = function(mapRenderer, vectorLayer) {
goog.base(this, mapRenderer, vectorLayer);
ol.renderer.webgl.Layer.call(this, mapRenderer, vectorLayer);
/**
* @private
@@ -65,7 +65,7 @@ ol.renderer.webgl.VectorLayer = function(mapRenderer, vectorLayer) {
this.layerState_ = null;
};
goog.inherits(ol.renderer.webgl.VectorLayer, ol.renderer.webgl.Layer);
ol.inherits(ol.renderer.webgl.VectorLayer, ol.renderer.webgl.Layer);
/**
@@ -95,7 +95,7 @@ ol.renderer.webgl.VectorLayer.prototype.disposeInternal = function() {
replayGroup.getDeleteResourcesFunction(context)();
this.replayGroup_ = null;
}
goog.base(this, 'disposeInternal');
ol.renderer.webgl.Layer.prototype.disposeInternal.call(this);
};