Use ol.inherits instead of goog.inherits

This commit is contained in:
Frederic Junod
2016-04-07 16:26:11 +02:00
parent 072728b083
commit e289bfbb7d
166 changed files with 448 additions and 452 deletions

View File

@@ -47,7 +47,7 @@ ol.renderer.canvas.VECTOR_REPLAYS = {
*/
ol.renderer.canvas.VectorTileLayer = function(layer) {
goog.base(this, layer);
ol.renderer.canvas.TileLayer.call(this, layer);
/**
* @private
@@ -66,7 +66,7 @@ ol.renderer.canvas.VectorTileLayer = function(layer) {
layer.getRenderMode() == ol.layer.VectorTileRenderType.VECTOR ? 1 : 0;
};
goog.inherits(ol.renderer.canvas.VectorTileLayer, ol.renderer.canvas.TileLayer);
ol.inherits(ol.renderer.canvas.VectorTileLayer, ol.renderer.canvas.TileLayer);
/**
@@ -342,7 +342,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.handleStyleImageChange_ = function(
* @inheritDoc
*/
ol.renderer.canvas.VectorTileLayer.prototype.prepareFrame = function(frameState, layerState) {
var prepared = goog.base(this, 'prepareFrame', frameState, layerState);
var prepared = ol.renderer.canvas.TileLayer.prototype.prepareFrame.call(this, frameState, layerState);
if (prepared) {
var skippedFeatures = Object.keys(frameState.skippedFeatureUids_ || {});
for (var i = 0, ii = this.renderedTiles.length; i < ii; ++i) {