Rename location shader classes

And remove the now unneeded NAMESPACE variable
This commit is contained in:
Frederic Junod
2018-02-08 15:13:20 +01:00
parent 83d530e181
commit e25e61c3b7
24 changed files with 34 additions and 49 deletions

View File

@@ -1,6 +1,6 @@
import WebGLTextureReplay from '../../../../../src/ol/render/webgl/TextureReplay.js';
import {fragment, vertex} from '../../../../../src/ol/render/webgl/texturereplay/defaultshader.js';
import _ol_render_webgl_texturereplay_defaultshader_Locations_ from '../../../../../src/ol/render/webgl/texturereplay/defaultshader/Locations.js';
import Locations from '../../../../../src/ol/render/webgl/texturereplay/defaultshader/Locations.js';
describe('ol.render.webgl.TextureReplay', function() {
let replay;
@@ -30,8 +30,7 @@ describe('ol.render.webgl.TextureReplay', function() {
it('returns the locations used by the shaders', function() {
const locations = replay.setUpProgram(gl, context, [2, 2], 1);
expect(locations).to.be.a(
_ol_render_webgl_texturereplay_defaultshader_Locations_);
expect(locations).to.be.a(Locations);
});
it('gets and compiles the shaders', function() {