Rename location shader classes
And remove the now unneeded NAMESPACE variable
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@@ -4,7 +4,7 @@ import MultiPolygon from '../../../../../src/ol/geom/MultiPolygon.js';
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import Polygon from '../../../../../src/ol/geom/Polygon.js';
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import WebGLPolygonReplay from '../../../../../src/ol/render/webgl/PolygonReplay.js';
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import {fragment, vertex} from '../../../../../src/ol/render/webgl/polygonreplay/defaultshader.js';
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import _ol_render_webgl_polygonreplay_defaultshader_Locations_ from '../../../../../src/ol/render/webgl/polygonreplay/defaultshader/Locations.js';
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import Locations from '../../../../../src/ol/render/webgl/polygonreplay/defaultshader/Locations.js';
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import LinkedList from '../../../../../src/ol/structs/LinkedList.js';
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import RBush from '../../../../../src/ol/structs/RBush.js';
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import Fill from '../../../../../src/ol/style/Fill.js';
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@@ -337,8 +337,7 @@ describe('ol.render.webgl.PolygonReplay', function() {
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it('returns the locations used by the shaders', function() {
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const locations = replay.setUpProgram(gl, context, [2, 2], 1);
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expect(locations).to.be.a(
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_ol_render_webgl_polygonreplay_defaultshader_Locations_);
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expect(locations).to.be.a(Locations);
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});
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it('gets and compiles the shaders', function() {
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