Rename location shader classes
And remove the now unneeded NAMESPACE variable
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@@ -12,7 +12,7 @@ import {DEBUG_WEBGL} from '../../../../index.js';
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* @param {WebGLProgram} program Program.
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* @struct
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*/
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const {{namespace}}Locations_ = function(gl, program) {
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const Locations = function(gl, program) {
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{{#uniforms}}
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/**
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@@ -31,4 +31,4 @@ const {{namespace}}Locations_ = function(gl, program) {
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{{/attributes}}
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};
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export default {{namespace}}Locations_;
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export default Locations;
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