Rename location shader classes
And remove the now unneeded NAMESPACE variable
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@@ -12,7 +12,7 @@ import {DEBUG_WEBGL} from '../../../index.js';
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* @param {WebGLProgram} program Program.
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* @struct
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*/
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const _ol_renderer_webgl_defaultmapshader_Locations_ = function(gl, program) {
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const Locations = function(gl, program) {
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/**
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* @type {WebGLUniformLocation}
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@@ -51,4 +51,4 @@ const _ol_renderer_webgl_defaultmapshader_Locations_ = function(gl, program) {
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program, DEBUG_WEBGL ? 'a_texCoord' : 'c');
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};
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export default _ol_renderer_webgl_defaultmapshader_Locations_;
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export default Locations;
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