Rename location shader classes

And remove the now unneeded NAMESPACE variable
This commit is contained in:
Frederic Junod
2018-02-08 15:13:20 +01:00
parent 83d530e181
commit e25e61c3b7
24 changed files with 34 additions and 49 deletions

View File

@@ -12,7 +12,7 @@ import {DEBUG_WEBGL} from '../../../../index.js';
* @param {WebGLProgram} program Program.
* @struct
*/
const _ol_render_webgl_texturereplay_defaultshader_Locations_ = function(gl, program) {
const Locations = function(gl, program) {
/**
* @type {WebGLUniformLocation}
@@ -75,4 +75,4 @@ const _ol_render_webgl_texturereplay_defaultshader_Locations_ = function(gl, pro
program, DEBUG_WEBGL ? 'a_rotateWithView' : 'g');
};
export default _ol_render_webgl_texturereplay_defaultshader_Locations_;
export default Locations;