Move color matrix code into ol.color.Matrix

This commit is contained in:
Tom Payne
2013-11-13 17:49:13 +01:00
parent e3c3170c39
commit e1ba9c0322
4 changed files with 209 additions and 195 deletions
+241
View File
@@ -0,0 +1,241 @@
// We can't use goog.color or goog.color.alpha because they interally use a hex
// string representation that encodes each channel in a single byte. This
// causes occasional loss of precision and rounding errors, especially in the
// alpha channel.
goog.provide('ol.color');
goog.require('goog.array');
goog.require('goog.asserts');
goog.require('goog.color');
goog.require('goog.color.names');
goog.require('goog.math');
goog.require('goog.vec.Mat4');
/**
* A color represented as a short array [red, green, blue, alpha].
* red, green, and blue should be integers in the range 0..255 inclusive.
* alpha should be a float in the range 0..1 inclusive.
* @typedef {Array.<number>}
*/
ol.Color;
/**
* @type {RegExp}
* @private
* This RegExp matches # followed by 3, 4, 6, or 8 hex digits.
*/
ol.color.hexColorRe_ = /^#(?:[0-9a-f]{3,4}){1,2}$/i;
/**
* @type {RegExp}
* @private
* @see goog.color.rgbColorRe_
*/
ol.color.rgbColorRe_ =
/^(?:rgb)?\((0|[1-9]\d{0,2}),\s?(0|[1-9]\d{0,2}),\s?(0|[1-9]\d{0,2})\)$/i;
/**
* @type {RegExp}
* @private
* @see goog.color.alpha.rgbaColorRe_
*/
ol.color.rgbaColorRe_ =
/^(?:rgba)?\((0|[1-9]\d{0,2}),\s?(0|[1-9]\d{0,2}),\s?(0|[1-9]\d{0,2}),\s?(0|1|0\.\d{0,10})\)$/i;
/**
* @param {string} s String.
* @param {ol.Color=} opt_color Color.
* @return {ol.Color} Color.
*/
ol.color.fromString = (function() {
// We maintain a small cache of parsed strings. To provide cheap LRU-like
// semantics, whenever the cache grows too large we simply delete an
// arbitrary 25% of the entries.
/**
* @const
* @type {number}
*/
var MAX_CACHE_SIZE = 1024;
/**
* @type {Object.<string, ol.Color>}
*/
var cache = {};
/**
* @type {number}
*/
var cacheSize = 0;
return (
/**
* @param {string} s String.
* @param {ol.Color=} opt_color Color.
* @return {ol.Color} Color.
*/
function(s, opt_color) {
var color;
if (cache.hasOwnProperty(s)) {
color = cache[s];
} else {
if (cacheSize >= MAX_CACHE_SIZE) {
var i = 0;
var key;
for (key in cache) {
if (i++ & 3 === 0) {
delete cache[key];
}
}
}
color = ol.color.fromStringInternal_(s);
cache[s] = color;
++cacheSize;
}
return ol.color.returnOrUpdate(color, opt_color);
});
})();
/**
* @param {string} s String.
* @private
* @return {ol.Color} Color.
*/
ol.color.fromStringInternal_ = function(s) {
var isHex = false;
if (goog.color.names.hasOwnProperty(s)) {
s = goog.color.names[s];
isHex = true;
}
var r, g, b, a, color, match;
if (isHex || (match = ol.color.hexColorRe_.exec(s))) { // hex
var n = s.length - 1; // number of hex digits
goog.asserts.assert(goog.array.indexOf([3, 4, 6, 8], n) != -1);
var d = n < 6 ? 1 : 2; // number of digits per channel
r = parseInt(s.substr(1 + 0 * d, d), 16);
g = parseInt(s.substr(1 + 1 * d, d), 16);
b = parseInt(s.substr(1 + 2 * d, d), 16);
if (d == 1) {
r = (r << 4) + r;
g = (g << 4) + g;
b = (b << 4) + b;
}
if ((n >> 1) & 1) {
a = 1;
} else { // has alpha channel
a = parseInt(s.substr(1 + 3 * d, d), 16) / (d == 1 ? 15 : 255);
}
color = [r, g, b, a];
goog.asserts.assert(ol.color.isValid(color));
return color;
} else if ((match = ol.color.rgbaColorRe_.exec(s))) { // rgba()
r = Number(match[1]);
g = Number(match[2]);
b = Number(match[3]);
a = Number(match[4]);
color = [r, g, b, a];
return ol.color.normalize(color, color);
} else if ((match = ol.color.rgbColorRe_.exec(s))) { // rgb()
r = Number(match[1]);
g = Number(match[2]);
b = Number(match[3]);
color = [r, g, b, 1];
return ol.color.normalize(color, color);
} else {
throw new Error(s + ' is not a valid color');
}
};
/**
* @param {ol.Color} color Color.
* @return {boolean} Is valid.
*/
ol.color.isValid = function(color) {
return 0 <= color[0] && color[0] < 256 &&
0 <= color[1] && color[1] < 256 &&
0 <= color[2] && color[2] < 256 &&
0 <= color[3] && color[3] <= 1;
};
/**
* @param {ol.Color} color Color.
* @param {ol.Color=} opt_color Color.
* @return {ol.Color} Clamped color.
*/
ol.color.normalize = function(color, opt_color) {
var result = goog.isDef(opt_color) ? opt_color : [];
result[0] = goog.math.clamp((color[0] + 0.5) | 0, 0, 255);
result[1] = goog.math.clamp((color[1] + 0.5) | 0, 0, 255);
result[2] = goog.math.clamp((color[2] + 0.5) | 0, 0, 255);
result[3] = goog.math.clamp(color[3], 0, 1);
return result;
};
/**
* @param {ol.Color} color Color.
* @param {ol.Color=} opt_color Color.
* @return {ol.Color} Color.
*/
ol.color.returnOrUpdate = function(color, opt_color) {
if (goog.isDef(opt_color)) {
opt_color[0] = color[0];
opt_color[1] = color[1];
opt_color[2] = color[2];
opt_color[3] = color[3];
return opt_color;
} else {
return color;
}
};
/**
* @param {ol.Color} color Color.
* @return {string} String.
*/
ol.color.toString = function(color) {
var r = color[0];
if (r != (r | 0)) {
r = (r + 0.5) | 0;
}
var g = color[1];
if (g != (g | 0)) {
g = (g + 0.5) | 0;
}
var b = color[2];
if (b != (b | 0)) {
b = (b + 0.5) | 0;
}
var a = color[3];
return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';
};
/**
* @param {ol.Color} color Color.
* @param {goog.vec.Mat4.AnyType} transform Transform.
* @param {ol.Color=} opt_color Color.
* @return {ol.Color} Transformed color.
*/
ol.color.transform = function(color, transform, opt_color) {
var result = goog.isDef(opt_color) ? opt_color : [];
result = goog.vec.Mat4.multVec3(transform, color, result);
goog.asserts.assert(goog.isArray(result));
result[3] = color[3];
return ol.color.normalize(result, result);
};
+205
View File
@@ -0,0 +1,205 @@
goog.provide('ol.color.Matrix');
goog.require('goog.vec.Mat4');
/**
* @constructor
*/
ol.color.Matrix = function() {
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.colorMatrix_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {number|undefined}
*/
this.brightness_ = undefined;
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.brightnessMatrix_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {number|undefined}
*/
this.contrast_ = undefined;
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.contrastMatrix_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {number|undefined}
*/
this.hue_ = undefined;
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.hueMatrix_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {number|undefined}
*/
this.saturation_ = undefined;
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.saturationMatrix_ = goog.vec.Mat4.createNumber();
};
/**
* @param {!goog.vec.Mat4.Number} matrix Matrix.
* @param {number} value Brightness value.
* @return {!goog.vec.Mat4.Number} Matrix.
*/
ol.color.Matrix.makeBrightness = function(matrix, value) {
goog.vec.Mat4.makeTranslate(matrix, value, value, value);
return matrix;
};
/**
* @param {!goog.vec.Mat4.Number} matrix Matrix.
* @param {number} value Contrast value.
* @return {!goog.vec.Mat4.Number} Matrix.
*/
ol.color.Matrix.makeContrast = function(matrix, value) {
goog.vec.Mat4.makeScale(matrix, value, value, value);
var translateValue = (-0.5 * value + 0.5);
goog.vec.Mat4.setColumnValues(matrix, 3,
translateValue, translateValue, translateValue, 1);
return matrix;
};
/**
* @param {!goog.vec.Mat4.Number} matrix Matrix.
* @param {number} value Hue value.
* @return {!goog.vec.Mat4.Number} Matrix.
*/
ol.color.Matrix.makeHue = function(matrix, value) {
var cosHue = Math.cos(value);
var sinHue = Math.sin(value);
var v00 = 0.213 + cosHue * 0.787 - sinHue * 0.213;
var v01 = 0.715 - cosHue * 0.715 - sinHue * 0.715;
var v02 = 0.072 - cosHue * 0.072 + sinHue * 0.928;
var v03 = 0;
var v10 = 0.213 - cosHue * 0.213 + sinHue * 0.143;
var v11 = 0.715 + cosHue * 0.285 + sinHue * 0.140;
var v12 = 0.072 - cosHue * 0.072 - sinHue * 0.283;
var v13 = 0;
var v20 = 0.213 - cosHue * 0.213 - sinHue * 0.787;
var v21 = 0.715 - cosHue * 0.715 + sinHue * 0.715;
var v22 = 0.072 + cosHue * 0.928 + sinHue * 0.072;
var v23 = 0;
var v30 = 0;
var v31 = 0;
var v32 = 0;
var v33 = 1;
goog.vec.Mat4.setFromValues(matrix,
v00, v10, v20, v30,
v01, v11, v21, v31,
v02, v12, v22, v32,
v03, v13, v23, v33);
return matrix;
};
/**
* @param {!goog.vec.Mat4.Number} matrix Matrix.
* @param {number} value Saturation value.
* @return {!goog.vec.Mat4.Number} Matrix.
*/
ol.color.Matrix.makeSaturation = function(matrix, value) {
var v00 = 0.213 + 0.787 * value;
var v01 = 0.715 - 0.715 * value;
var v02 = 0.072 - 0.072 * value;
var v03 = 0;
var v10 = 0.213 - 0.213 * value;
var v11 = 0.715 + 0.285 * value;
var v12 = 0.072 - 0.072 * value;
var v13 = 0;
var v20 = 0.213 - 0.213 * value;
var v21 = 0.715 - 0.715 * value;
var v22 = 0.072 + 0.928 * value;
var v23 = 0;
var v30 = 0;
var v31 = 0;
var v32 = 0;
var v33 = 1;
goog.vec.Mat4.setFromValues(matrix,
v00, v10, v20, v30,
v01, v11, v21, v31,
v02, v12, v22, v32,
v03, v13, v23, v33);
return matrix;
};
/**
* @param {number|undefined} brightness Brightness.
* @param {number|undefined} contrast Contrast.
* @param {number|undefined} hue Hue.
* @param {number|undefined} saturation Saturation.
* @return {!goog.vec.Mat4.Number} Matrix.
*/
ol.color.Matrix.prototype.getMatrix = function(
brightness, contrast, hue, saturation) {
var colorMatrixDirty = false;
if (goog.isDef(brightness) && brightness !== this.brightness_) {
ol.color.Matrix.makeBrightness(this.brightnessMatrix_, brightness);
this.brightness_ = brightness;
colorMatrixDirty = true;
}
if (goog.isDef(contrast) && contrast !== this.contrast_) {
ol.color.Matrix.makeContrast(this.contrastMatrix_, contrast);
this.contrast_ = contrast;
colorMatrixDirty = true;
}
if (goog.isDef(hue) && hue !== this.hue_) {
ol.color.Matrix.makeHue(this.hueMatrix_, hue);
this.hue_ = hue;
colorMatrixDirty = true;
}
if (goog.isDef(saturation) && saturation !== this.saturation_) {
ol.color.Matrix.makeSaturation(this.saturationMatrix_, saturation);
this.saturation_ = saturation;
colorMatrixDirty = true;
}
if (colorMatrixDirty) {
var colorMatrix = this.colorMatrix_;
goog.vec.Mat4.makeIdentity(colorMatrix);
if (goog.isDef(contrast)) {
goog.vec.Mat4.multMat(colorMatrix, this.contrastMatrix_, colorMatrix);
}
if (goog.isDef(brightness)) {
goog.vec.Mat4.multMat(colorMatrix, this.brightnessMatrix_, colorMatrix);
}
if (goog.isDef(saturation)) {
goog.vec.Mat4.multMat(colorMatrix, this.saturationMatrix_, colorMatrix);
}
if (goog.isDef(hue)) {
goog.vec.Mat4.multMat(colorMatrix, this.hueMatrix_, colorMatrix);
}
}
return this.colorMatrix_;
};