Remove gratuitous debug assertions

This commit is contained in:
Andreas Hocevar
2016-08-04 11:01:40 +02:00
parent e0015b3d4e
commit e18d41b5e0
38 changed files with 12 additions and 102 deletions

View File

@@ -142,7 +142,6 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
if (!drawableTile(tile) && tile.interimTile) {
tile = tile.interimTile;
}
goog.DEBUG && console.assert(tile);
if (drawableTile(tile)) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
continue;

View File

@@ -172,7 +172,6 @@ ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtCoordinate = function(c
* @return {?} Callback result.
*/
function(feature) {
goog.DEBUG && console.assert(feature !== undefined, 'received a feature');
var key = ol.getUid(feature).toString();
if (!(key in features)) {
features[key] = true;

View File

@@ -306,7 +306,6 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate = functi
* @return {?} Callback result.
*/
function(feature) {
goog.DEBUG && console.assert(feature, 'received a feature');
var key = ol.getUid(feature).toString();
if (!(key in features)) {
features[key] = true;

View File

@@ -128,7 +128,6 @@ ol.renderer.dom.TileLayer.prototype.prepareFrame = function(frameState, layerSta
if (!drawable && tile.interimTile) {
tile = tile.interimTile;
}
goog.DEBUG && console.assert(tile);
tileState = tile.getState();
if (tileState == ol.TileState.LOADED) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;

View File

@@ -190,7 +190,6 @@ ol.renderer.dom.VectorLayer.prototype.forEachFeatureAtCoordinate = function(coor
* @return {?} Callback result.
*/
function(feature) {
goog.DEBUG && console.assert(feature !== undefined, 'received a feature');
var key = ol.getUid(feature).toString();
if (!(key in features)) {
features[key] = true;

View File

@@ -135,7 +135,6 @@ ol.renderer.Map.prototype.forEachFeatureAtCoordinate = function(coordinate, fram
* @return {?} Callback result.
*/
function forEachFeatureAtCoordinate(feature, layer) {
goog.DEBUG && console.assert(feature !== undefined, 'received a feature');
var key = ol.getUid(feature).toString();
var managed = frameState.layerStates[ol.getUid(layer)].managed;
if (!(key in frameState.skippedFeatureUids && !managed)) {

View File

@@ -182,8 +182,6 @@ ol.renderer.webgl.Map.prototype.bindTileTexture = function(tile, tileSize, tileG
var tileKey = tile.getKey();
if (this.textureCache_.containsKey(tileKey)) {
var textureCacheEntry = this.textureCache_.get(tileKey);
goog.DEBUG && console.assert(textureCacheEntry,
'a texture cache entry exists for key %s', tileKey);
gl.bindTexture(ol.webgl.TEXTURE_2D, textureCacheEntry.texture);
if (textureCacheEntry.magFilter != magFilter) {
gl.texParameteri(

View File

@@ -258,7 +258,6 @@ ol.renderer.webgl.TileLayer.prototype.prepareFrame = function(frameState, layerS
if (!drawable && tile.interimTile) {
tile = tile.interimTile;
}
goog.DEBUG && console.assert(tile);
tileState = tile.getState();
if (tileState == ol.TileState.LOADED) {
if (mapRenderer.isTileTextureLoaded(tile)) {

View File

@@ -120,7 +120,6 @@ ol.renderer.webgl.VectorLayer.prototype.forEachFeatureAtCoordinate = function(co
* @return {?} Callback result.
*/
function(feature) {
goog.DEBUG && console.assert(feature !== undefined, 'received a feature');
var key = ol.getUid(feature).toString();
if (!(key in features)) {
features[key] = true;