use inheritance for draw()

git-svn-id: http://svn.openlayers.org/trunk/openlayers@1421 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
euzuro
2006-09-08 20:43:12 +00:00
parent 244e9543cd
commit e1878d3f65

View File

@@ -35,14 +35,8 @@ OpenLayers.Control.MouseToolbar.prototype =
},
draw: function() {
OpenLayers.Control.prototype.draw.apply(this, arguments);
OpenLayers.Control.MouseDefaults.prototype.draw.apply(this, arguments);
this.buttons = new Object();
this.map.events.register( "click", this, this.defaultClick );
this.map.events.register( "dblclick", this, this.defaultDblClick );
this.map.events.register( "mousedown", this, this.defaultMouseDown );
this.map.events.register( "mouseup", this, this.defaultMouseUp );
this.map.events.register( "mousemove", this, this.defaultMouseMove );
this.map.events.register( "mouseout", this, this.defaultMouseOut );
var sz = new OpenLayers.Size(28,28);
var centered = this.position;
this._addButton("zoombox", "drag-rectangle-off.png", "drag-rectangle-on.png", centered, sz, "Shift->Drag to zoom to area");