Use ol.vec.Mat4.equals2D in ol.renderer.dom.ImageLayer
This commit is contained in:
@@ -119,7 +119,7 @@ ol.renderer.dom.ImageLayer.prototype.prepareFrame =
|
|||||||
* @private
|
* @private
|
||||||
*/
|
*/
|
||||||
ol.renderer.dom.ImageLayer.prototype.setTransform_ = function(transform) {
|
ol.renderer.dom.ImageLayer.prototype.setTransform_ = function(transform) {
|
||||||
if (!goog.vec.Mat4.equals(transform, this.transform_)) {
|
if (!ol.vec.Mat4.equals2D(transform, this.transform_)) {
|
||||||
ol.dom.transformElement2D(this.target, transform, 6);
|
ol.dom.transformElement2D(this.target, transform, 6);
|
||||||
goog.vec.Mat4.setFromArray(this.transform_, transform);
|
goog.vec.Mat4.setFromArray(this.transform_, transform);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user