Putting the canvas renderer bit in its own example. Using the Vector layer for WFS. Extracting the relevant code and providing an easy to open link for viewing the source.

git-svn-id: http://svn.openlayers.org/trunk/openlayers@9862 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2009-12-09 03:11:13 +00:00
parent a23f2229cf
commit e10e39b19c
5 changed files with 193 additions and 112 deletions

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examples/canvas.html Normal file
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<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Canvas Renderer Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css" />
<link rel="stylesheet" href="style.css" type="text/css" />
<script src="../lib/OpenLayers.js"></script>
<script src='http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAAjpkAC9ePGem0lIq5XcMiuhR_wWLPFku8Ix9i2SXYRVK3e45q1BQUd_beF8dtzKET_EteAjPdGDwqpQ'></script>
<script src="canvas.js"></script>
</head>
<body onload="init()">
<h1 id="title">Canvas Renderer Example</h1>
<p id="shortdesc">
Demonstrates the use of the canvas renderer with a vector layer.
</p>
<div id="map" class="smallmap"></div>
<div id="docs">
<p>
This example shows a vector layer that uses the Canvas renderer
where available. The order of the renderers given in the layer
options is used to locate the first available renderer.
</p>
<p>
See the <a href="canvas.js" target="_blank">canvas.js source</a>
to see how this is done.
</p>
</div>
</body>
</html>