Make zDirection configurable on tile source
This commit is contained in:
@@ -385,8 +385,8 @@ class UTFGrid extends TileSource {
|
||||
forDataAtCoordinateAndResolution(
|
||||
coordinate, resolution, callback, opt_request) {
|
||||
if (this.tileGrid) {
|
||||
const tileCoord = this.tileGrid.getTileCoordForCoordAndResolution(
|
||||
coordinate, resolution);
|
||||
const z = this.tileGrid.getZForResolution(resolution, this.zDirection);
|
||||
const tileCoord = this.tileGrid.getTileCoordForCoordAndZ(coordinate, z);
|
||||
const tile = /** @type {!CustomTile} */(this.getTile(
|
||||
tileCoord[0], tileCoord[1], tileCoord[2], 1, this.getProjection()));
|
||||
tile.forDataAtCoordinate(coordinate, callback, opt_request);
|
||||
|
||||
Reference in New Issue
Block a user