Make zDirection configurable on tile source

This commit is contained in:
ahocevar
2019-07-30 16:50:01 +02:00
parent 230205c3fd
commit e07ff9c04e
17 changed files with 65 additions and 26 deletions

View File

@@ -168,7 +168,8 @@ class TileWMS extends TileImage {
tileGrid = this.getTileGridForProjection(projectionObj);
}
const tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, resolution);
const z = tileGrid.getZForResolution(resolution, this.zDirection);
const tileCoord = tileGrid.getTileCoordForCoordAndZ(coordinate, z);
if (tileGrid.getResolutions().length <= tileCoord[0]) {
return undefined;