Make zDirection configurable on tile source
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@@ -168,7 +168,8 @@ class TileWMS extends TileImage {
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tileGrid = this.getTileGridForProjection(projectionObj);
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}
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const tileCoord = tileGrid.getTileCoordForCoordAndResolution(coordinate, resolution);
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const z = tileGrid.getZForResolution(resolution, this.zDirection);
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const tileCoord = tileGrid.getTileCoordForCoordAndZ(coordinate, z);
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if (tileGrid.getResolutions().length <= tileCoord[0]) {
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return undefined;
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