Use goog.DEBUG instead of ol.DEBUG for now
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@@ -181,7 +181,7 @@ ol.reproj.Tile = function(sourceProj, sourceTileGrid,
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sourceExtent, this.sourceZ_);
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var tilesRequired = sourceRange.getWidth() * sourceRange.getHeight();
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if (ol.DEBUG && !(tilesRequired < ol.RASTER_REPROJECTION_MAX_SOURCE_TILES)) {
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if (goog.DEBUG && !(tilesRequired < ol.RASTER_REPROJECTION_MAX_SOURCE_TILES)) {
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console.assert(false, 'reasonable number of tiles is required');
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this.state = ol.TileState.ERROR;
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return;
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@@ -284,7 +284,7 @@ ol.reproj.Tile.prototype.load = function() {
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var leftToLoad = 0;
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ol.DEBUG && console.assert(!this.sourcesListenerKeys_,
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goog.DEBUG && console.assert(!this.sourcesListenerKeys_,
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'this.sourcesListenerKeys_ should be null');
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this.sourcesListenerKeys_ = [];
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@@ -302,7 +302,7 @@ ol.reproj.Tile.prototype.load = function() {
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state == ol.TileState.EMPTY) {
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ol.events.unlistenByKey(sourceListenKey);
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leftToLoad--;
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ol.DEBUG && console.assert(leftToLoad >= 0,
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goog.DEBUG && console.assert(leftToLoad >= 0,
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'leftToLoad should not be negative');
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if (leftToLoad === 0) {
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this.unlistenSources_();
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@@ -332,7 +332,7 @@ ol.reproj.Tile.prototype.load = function() {
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* @private
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*/
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ol.reproj.Tile.prototype.unlistenSources_ = function() {
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ol.DEBUG && console.assert(this.sourcesListenerKeys_,
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goog.DEBUG && console.assert(this.sourcesListenerKeys_,
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'this.sourcesListenerKeys_ should not be null');
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this.sourcesListenerKeys_.forEach(ol.events.unlistenByKey);
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this.sourcesListenerKeys_ = null;
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