Use goog.DEBUG instead of ol.DEBUG for now

This commit is contained in:
Andreas Hocevar
2016-08-04 09:37:42 +02:00
parent 55ab5704d4
commit e0015b3d4e
121 changed files with 712 additions and 721 deletions
+5 -5
View File
@@ -66,7 +66,7 @@ ol.renderer.Map.prototype.calculateMatrices2D = function(frameState) {
var viewState = frameState.viewState;
var coordinateToPixelTransform = frameState.coordinateToPixelTransform;
var pixelToCoordinateTransform = frameState.pixelToCoordinateTransform;
ol.DEBUG && console.assert(coordinateToPixelTransform,
goog.DEBUG && console.assert(coordinateToPixelTransform,
'frameState has a coordinateToPixelTransform');
ol.transform.compose(coordinateToPixelTransform,
@@ -135,7 +135,7 @@ ol.renderer.Map.prototype.forEachFeatureAtCoordinate = function(coordinate, fram
* @return {?} Callback result.
*/
function forEachFeatureAtCoordinate(feature, layer) {
ol.DEBUG && console.assert(feature !== undefined, 'received a feature');
goog.DEBUG && console.assert(feature !== undefined, 'received a feature');
var key = ol.getUid(feature).toString();
var managed = frameState.layerStates[ol.getUid(layer)].managed;
if (!(key in frameState.skippedFeatureUids && !managed)) {
@@ -264,7 +264,7 @@ ol.renderer.Map.prototype.getLayerRenderer = function(layer) {
* @return {ol.renderer.Layer} Layer renderer.
*/
ol.renderer.Map.prototype.getLayerRendererByKey = function(layerKey) {
ol.DEBUG && console.assert(layerKey in this.layerRenderers_,
goog.DEBUG && console.assert(layerKey in this.layerRenderers_,
'given layerKey (%s) exists in layerRenderers', layerKey);
return this.layerRenderers_[layerKey];
};
@@ -309,12 +309,12 @@ ol.renderer.Map.prototype.handleLayerRendererChange_ = function() {
* @private
*/
ol.renderer.Map.prototype.removeLayerRendererByKey_ = function(layerKey) {
ol.DEBUG && console.assert(layerKey in this.layerRenderers_,
goog.DEBUG && console.assert(layerKey in this.layerRenderers_,
'given layerKey (%s) exists in layerRenderers', layerKey);
var layerRenderer = this.layerRenderers_[layerKey];
delete this.layerRenderers_[layerKey];
ol.DEBUG && console.assert(layerKey in this.layerRendererListeners_,
goog.DEBUG && console.assert(layerKey in this.layerRendererListeners_,
'given layerKey (%s) exists in layerRendererListeners', layerKey);
ol.events.unlistenByKey(this.layerRendererListeners_[layerKey]);
delete this.layerRendererListeners_[layerKey];