Use goog.DEBUG instead of ol.DEBUG for now

This commit is contained in:
Andreas Hocevar
2016-08-04 09:37:42 +02:00
parent 55ab5704d4
commit e0015b3d4e
121 changed files with 712 additions and 721 deletions
+2 -2
View File
@@ -130,7 +130,7 @@ ol.layer.Group.prototype.handleLayersChanged_ = function(event) {
ol.layer.Group.prototype.handleLayersAdd_ = function(collectionEvent) {
var layer = /** @type {ol.layer.Base} */ (collectionEvent.element);
var key = ol.getUid(layer).toString();
ol.DEBUG && console.assert(!(key in this.listenerKeys_),
goog.DEBUG && console.assert(!(key in this.listenerKeys_),
'listeners already registered');
this.listenerKeys_[key] = [
ol.events.listen(layer, ol.ObjectEventType.PROPERTYCHANGE,
@@ -149,7 +149,7 @@ ol.layer.Group.prototype.handleLayersAdd_ = function(collectionEvent) {
ol.layer.Group.prototype.handleLayersRemove_ = function(collectionEvent) {
var layer = /** @type {ol.layer.Base} */ (collectionEvent.element);
var key = ol.getUid(layer).toString();
ol.DEBUG && console.assert(key in this.listenerKeys_, 'no listeners to unregister');
goog.DEBUG && console.assert(key in this.listenerKeys_, 'no listeners to unregister');
this.listenerKeys_[key].forEach(ol.events.unlistenByKey);
delete this.listenerKeys_[key];
this.changed();