Merge branch 'master' into patch-4

This commit is contained in:
mike-000
2020-04-02 22:37:36 +01:00
committed by GitHub
78 changed files with 2959 additions and 1118 deletions
+4 -10
View File
@@ -9,6 +9,7 @@ import {inView} from '../layer/Layer.js';
import {shared as iconImageCache} from '../style/IconImageCache.js';
import {compose as composeTransform, makeInverse} from '../transform.js';
import {renderDeclutterItems} from '../render.js';
import {wrapX} from '../coordinate.js';
/**
* @abstract
@@ -102,19 +103,12 @@ class MapRenderer extends Disposable {
const projection = viewState.projection;
let translatedCoordinate = coordinate;
const translatedCoordinate = wrapX(coordinate.slice(), projection);
const offsets = [[0, 0]];
if (projection.canWrapX()) {
if (projection.canWrapX() && checkWrapped) {
const projectionExtent = projection.getExtent();
const worldWidth = getWidth(projectionExtent);
const x = coordinate[0];
if (x < projectionExtent[0] || x > projectionExtent[2]) {
const worldsAway = Math.ceil((projectionExtent[0] - x) / worldWidth);
translatedCoordinate = [x + worldWidth * worldsAway, coordinate[1]];
}
if (checkWrapped) {
offsets.push([-worldWidth, 0], [worldWidth, 0]);
}
offsets.push([-worldWidth, 0], [worldWidth, 0]);
}
const layerStates = frameState.layerStatesArray;
+15 -10
View File
@@ -8,6 +8,7 @@ import {fromUserExtent} from '../../proj.js';
import {getIntersection, isEmpty} from '../../extent.js';
import CanvasLayerRenderer from './Layer.js';
import {compose as composeTransform, makeInverse} from '../../transform.js';
import {createTransformString} from '../../render/canvas.js';
/**
* @classdesc
@@ -55,16 +56,20 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
}
if (!hints[ViewHint.ANIMATING] && !hints[ViewHint.INTERACTING] && !isEmpty(renderedExtent)) {
let projection = viewState.projection;
if (!ENABLE_RASTER_REPROJECTION) {
const sourceProjection = imageSource.getProjection();
if (sourceProjection) {
projection = sourceProjection;
if (imageSource) {
let projection = viewState.projection;
if (!ENABLE_RASTER_REPROJECTION) {
const sourceProjection = imageSource.getProjection();
if (sourceProjection) {
projection = sourceProjection;
}
}
}
const image = imageSource.getImage(renderedExtent, viewResolution, pixelRatio, projection);
if (image && this.loadImage(image)) {
this.image_ = image;
const image = imageSource.getImage(renderedExtent, viewResolution, pixelRatio, projection);
if (image && this.loadImage(image)) {
this.image_ = image;
}
} else {
this.image_ = null;
}
}
@@ -105,7 +110,7 @@ class CanvasImageLayerRenderer extends CanvasLayerRenderer {
);
makeInverse(this.inversePixelTransform, this.pixelTransform);
const canvasTransform = this.createTransformString(this.pixelTransform);
const canvasTransform = createTransformString(this.pixelTransform);
this.useContainer(target, canvasTransform, layerState.opacity);
+2 -16
View File
@@ -7,7 +7,7 @@ import RenderEvent from '../../render/Event.js';
import RenderEventType from '../../render/EventType.js';
import {rotateAtOffset} from '../../render/canvas.js';
import LayerRenderer from '../Layer.js';
import {create as createTransform, apply as applyTransform, compose as composeTransform, toString} from '../../transform.js';
import {create as createTransform, apply as applyTransform, compose as composeTransform} from '../../transform.js';
/**
* @abstract
@@ -69,12 +69,6 @@ class CanvasLayerRenderer extends LayerRenderer {
*/
this.containerReused = false;
/**
* @type {HTMLCanvasElement}
* @private
*/
this.createTransformStringCanvas_ = createCanvasContext2D(1, 1).canvas;
}
/**
@@ -269,15 +263,7 @@ class CanvasLayerRenderer extends LayerRenderer {
return data;
}
/**
* @param {import("../../transform.js").Transform} transform Transform.
* @return {string} CSS transform.
*/
createTransformString(transform) {
this.createTransformStringCanvas_.style.transform = toString(transform);
return this.createTransformStringCanvas_.style.transform;
}
}
export default CanvasLayerRenderer;
+2 -1
View File
@@ -9,6 +9,7 @@ import {createEmpty, equals, getIntersection, getTopLeft} from '../../extent.js'
import CanvasLayerRenderer from './Layer.js';
import {apply as applyTransform, compose as composeTransform, makeInverse} from '../../transform.js';
import {numberSafeCompareFunction} from '../../array.js';
import {createTransformString} from '../../render/canvas.js';
import {assign} from '../../obj.js';
/**
@@ -244,7 +245,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
-width / 2, -height / 2
);
const canvasTransform = this.createTransformString(this.pixelTransform);
const canvasTransform = createTransformString(this.pixelTransform);
this.useContainer(target, canvasTransform, layerState.opacity);
const context = this.context;
+19 -7
View File
@@ -3,7 +3,8 @@
*/
import {getUid} from '../../util.js';
import ViewHint from '../../ViewHint.js';
import {buffer, createEmpty, containsExtent, getWidth, intersects as intersectsExtent} from '../../extent.js';
import {buffer, createEmpty, containsExtent, getWidth, intersects as intersectsExtent, wrapX as wrapExtentX} from '../../extent.js';
import {wrapX as wrapCoordinateX} from '../../coordinate.js';
import {fromUserExtent, toUserExtent, getUserProjection, getTransformFromProjections} from '../../proj.js';
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
import ExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
@@ -361,9 +362,10 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const center = viewState.center.slice();
const extent = buffer(frameStateExtent,
vectorLayerRenderBuffer * resolution);
const projectionExtent = viewState.projection.getExtent();
const loadExtents = [extent.slice()];
const projectionExtent = projection.getExtent();
if (vectorSource.getWrapX() && viewState.projection.canWrapX() &&
if (vectorSource.getWrapX() && projection.canWrapX() &&
!containsExtent(projectionExtent, frameState.extent)) {
// For the replay group, we need an extent that intersects the real world
// (-180° to +180°). To support geometries in a coordinate range from -540°
@@ -374,8 +376,14 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const gutter = Math.max(getWidth(extent) / 2, worldWidth);
extent[0] = projectionExtent[0] - gutter;
extent[2] = projectionExtent[2] + gutter;
const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
center[0] -= (worldsAway * worldWidth);
wrapCoordinateX(center, projection);
const loadExtent = wrapExtentX(loadExtents[0], projection);
// If the extent crosses the date line, we load data for both edges of the worlds
if (loadExtent[0] < projectionExtent[0] && loadExtent[2] < projectionExtent[2]) {
loadExtents.push([loadExtent[0] + worldWidth, loadExtent[1], loadExtent[2] + worldWidth, loadExtent[3]]);
} else if (loadExtent[0] > projectionExtent[0] && loadExtent[2] > projectionExtent[2]) {
loadExtents.push([loadExtent[0] - worldWidth, loadExtent[1], loadExtent[2] - worldWidth, loadExtent[3]]);
}
}
if (!this.dirty_ &&
@@ -398,10 +406,14 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
const userProjection = getUserProjection();
let userTransform;
if (userProjection) {
vectorSource.loadFeatures(toUserExtent(extent, projection), resolution, userProjection);
for (let i = 0, ii = loadExtents.length; i < ii; ++i) {
vectorSource.loadFeatures(toUserExtent(loadExtents[i], projection), resolution, userProjection);
}
userTransform = getTransformFromProjections(userProjection, projection);
} else {
vectorSource.loadFeatures(extent, resolution, projection);
for (let i = 0, ii = loadExtents.length; i < ii; ++i) {
vectorSource.loadFeatures(loadExtents[i], resolution, projection);
}
}
const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);
+3 -4
View File
@@ -6,7 +6,7 @@ import TileState from '../../TileState.js';
import ViewHint from '../../ViewHint.js';
import {listen, unlistenByKey} from '../../events.js';
import EventType from '../../events/EventType.js';
import {buffer, containsCoordinate, equals, getIntersection, intersects, containsExtent, getWidth, getTopLeft} from '../../extent.js';
import {buffer, containsCoordinate, equals, getIntersection, intersects, containsExtent, getTopLeft} from '../../extent.js';
import VectorTileRenderType from '../../layer/VectorTileRenderType.js';
import ReplayType from '../../render/canvas/BuilderType.js';
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
@@ -25,6 +25,7 @@ import {
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
import {clear} from '../../obj.js';
import {createHitDetectionImageData, hitDetect} from '../../render/canvas/hitdetect.js';
import {wrapX} from '../../coordinate.js';
/**
@@ -353,9 +354,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
if (tile.getState() === TileState.LOADED && tile.hifi) {
const extent = tileGrid.getTileCoordExtent(tile.tileCoord);
if (source.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
const worldWidth = getWidth(projectionExtent);
const worldsAway = Math.floor((coordinate[0] - projectionExtent[0]) / worldWidth);
coordinate[0] -= (worldsAway * worldWidth);
wrapX(coordinate, projection);
}
break;
}