Rename _ol_render_webgl_Immediate_ to WebGLImmediateRenderer
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@@ -4,7 +4,7 @@
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import {inherits} from '../../index.js';
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import RenderEvent from '../../render/Event.js';
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import RenderEventType from '../../render/EventType.js';
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import _ol_render_webgl_Immediate_ from '../../render/webgl/Immediate.js';
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import WebGLImmediateRenderer from '../../render/webgl/Immediate.js';
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import LayerRenderer from '../Layer.js';
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import {fragment, vertex} from '../webgl/defaultmapshader.js';
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import Locations from '../webgl/defaultmapshader/Locations.js';
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@@ -197,7 +197,7 @@ WebGLLayerRenderer.prototype.dispatchComposeEvent_ = function(type, context, fra
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const rotation = viewState.rotation;
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const size = frameState.size;
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const render = new _ol_render_webgl_Immediate_(
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const render = new WebGLImmediateRenderer(
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context, center, resolution, rotation, size, extent, pixelRatio);
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const composeEvent = new RenderEvent(
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type, render, frameState, null, context);
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@@ -11,7 +11,7 @@ import {WEBGL} from '../../has.js';
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import Layer from '../../layer/Layer.js';
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import RenderEvent from '../../render/Event.js';
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import RenderEventType from '../../render/EventType.js';
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import _ol_render_webgl_Immediate_ from '../../render/webgl/Immediate.js';
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import WebGLImmediateRenderer from '../../render/webgl/Immediate.js';
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import MapRenderer from '../Map.js';
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import RendererType from '../Type.js';
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import SourceState from '../../source/State.js';
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@@ -274,7 +274,7 @@ WebGLMapRenderer.prototype.dispatchComposeEvent_ = function(type, frameState) {
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const center = viewState.center;
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const rotation = viewState.rotation;
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const vectorContext = new _ol_render_webgl_Immediate_(context,
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const vectorContext = new WebGLImmediateRenderer(context,
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center, resolution, rotation, size, extent, pixelRatio);
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const composeEvent = new RenderEvent(type, vectorContext,
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frameState, null, context);
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