Remove logging code

This commit is contained in:
Tom Payne
2013-11-07 19:55:13 +01:00
parent b83a547192
commit de247d7130
2 changed files with 1 additions and 4 deletions
+1 -3
View File
@@ -35,7 +35,6 @@ ol.renderer.vector.renderLineStringGeometry_ =
} }
goog.asserts.assert(geometry instanceof ol.geom.LineString); goog.asserts.assert(geometry instanceof ol.geom.LineString);
var lineStringGeometry = /** @type {ol.geom.LineString} */ (geometry); var lineStringGeometry = /** @type {ol.geom.LineString} */ (geometry);
window.console.log({batchingLineString: lineStringGeometry}); // FIXME
var batch = batchGroup.getBatch( var batch = batchGroup.getBatch(
style.zIndex, ol.replay.BatchType.STROKE_LINE); style.zIndex, ol.replay.BatchType.STROKE_LINE);
batch.setFillStrokeStyle(null, style.stroke); batch.setFillStrokeStyle(null, style.stroke);
@@ -53,7 +52,7 @@ ol.renderer.vector.renderPointGeometry_ =
function(batchGroup, geometry, style) { function(batchGroup, geometry, style) {
goog.asserts.assert(geometry instanceof ol.geom.Point); goog.asserts.assert(geometry instanceof ol.geom.Point);
var pointGeometry = /** @type {ol.geom.Point} */ (geometry); var pointGeometry = /** @type {ol.geom.Point} */ (geometry);
window.console.log({batchingPoint: pointGeometry}); // FIXME pointGeometry = pointGeometry; // FIXME
}; };
@@ -81,7 +80,6 @@ ol.renderer.vector.renderPolygonGeometry_ =
} }
goog.asserts.assert(geometry instanceof ol.geom.Polygon); goog.asserts.assert(geometry instanceof ol.geom.Polygon);
var polygonGeometry = /** @type {ol.geom.Polygon} */ (geometry); var polygonGeometry = /** @type {ol.geom.Polygon} */ (geometry);
window.console.log({batchingPolygon: polygonGeometry}); // FIXME
var batch = batchGroup.getBatch(style.zIndex, batchType); var batch = batchGroup.getBatch(style.zIndex, batchType);
batch.setFillStrokeStyle(style.fill, style.stroke); batch.setFillStrokeStyle(style.fill, style.stroke);
batch.drawPolygonGeometry(polygonGeometry); batch.drawPolygonGeometry(polygonGeometry);
-1
View File
@@ -291,7 +291,6 @@ ol.replay.canvas.BatchGroup = function() {
* @param {goog.vec.Mat4.AnyType} transform Transform. * @param {goog.vec.Mat4.AnyType} transform Transform.
*/ */
ol.replay.canvas.BatchGroup.prototype.draw = function(context, transform) { ol.replay.canvas.BatchGroup.prototype.draw = function(context, transform) {
window.console.log('drawing batch');
/** @type {Array.<number>} */ /** @type {Array.<number>} */
var zs = goog.array.map(goog.object.getKeys(this.batchesByZIndex_), Number); var zs = goog.array.map(goog.object.getKeys(this.batchesByZIndex_), Number);
goog.array.sort(zs); goog.array.sort(zs);