Unconditionally draw Replay's

This commit is contained in:
Éric Lemoine
2014-12-18 12:27:06 +01:00
parent cd0bed6291
commit ddc51ee267
14 changed files with 29 additions and 88 deletions

View File

@@ -70,7 +70,7 @@ describe('ol.renderer.canvas.VectorLayer', function() {
map.getRenderer(), layer);
var replayGroup = {};
renderer.replayGroup_ = replayGroup;
replayGroup.forEachGeometryAtPixel = function(extent, resolution,
replayGroup.forEachGeometryAtPixel = function(resolution,
rotation, coordinate, skippedFeaturesUids, callback) {
var geometry = new ol.geom.Point([0, 0]);
var feature = new ol.Feature();
@@ -83,7 +83,6 @@ describe('ol.renderer.canvas.VectorLayer', function() {
var spy = sinon.spy();
var coordinate = [0, 0];
var frameState = {
extent: [1, 1, 10, 10],
skippedFeatureUids: {},
viewState: {
resolution: 1,