Unconditionally draw Replay's
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@@ -70,7 +70,7 @@ describe('ol.renderer.canvas.VectorLayer', function() {
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map.getRenderer(), layer);
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var replayGroup = {};
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renderer.replayGroup_ = replayGroup;
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replayGroup.forEachGeometryAtPixel = function(extent, resolution,
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replayGroup.forEachGeometryAtPixel = function(resolution,
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rotation, coordinate, skippedFeaturesUids, callback) {
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var geometry = new ol.geom.Point([0, 0]);
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var feature = new ol.Feature();
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@@ -83,7 +83,6 @@ describe('ol.renderer.canvas.VectorLayer', function() {
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var spy = sinon.spy();
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var coordinate = [0, 0];
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var frameState = {
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extent: [1, 1, 10, 10],
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skippedFeatureUids: {},
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viewState: {
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resolution: 1,
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