Unconditionally draw Replay's
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@@ -72,9 +72,9 @@ ol.renderer.webgl.VectorLayer.prototype.composeFrame =
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if (!goog.isNull(replayGroup) && !replayGroup.isEmpty()) {
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replayGroup.replay(context,
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viewState.center, viewState.resolution, viewState.rotation,
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frameState.size, frameState.extent, frameState.pixelRatio,
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layerState.opacity, layerState.brightness, layerState.contrast,
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layerState.hue, layerState.saturation, frameState.skippedFeatureUids);
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frameState.size, frameState.pixelRatio, layerState.opacity,
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layerState.brightness, layerState.contrast, layerState.hue,
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layerState.saturation, frameState.skippedFeatureUids);
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}
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};
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