Unconditionally draw Replay's
This commit is contained in:
@@ -160,8 +160,7 @@ ol.renderer.dom.Map.prototype.dispatchComposeEvent_ =
|
||||
map.dispatchEvent(composeEvent);
|
||||
replayGroup.finish();
|
||||
if (!replayGroup.isEmpty()) {
|
||||
replayGroup.replay(context, extent, pixelRatio, this.transform_,
|
||||
rotation, {});
|
||||
replayGroup.replay(context, pixelRatio, this.transform_, rotation, {});
|
||||
}
|
||||
vectorContext.flush();
|
||||
this.replayGroup = replayGroup;
|
||||
|
||||
Reference in New Issue
Block a user