Unconditionally draw Replay's
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@@ -54,12 +54,11 @@ ol.renderer.dom.ImageLayer.prototype.forEachFeatureAtPixel =
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function(coordinate, frameState, callback, thisArg) {
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var layer = this.getLayer();
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var source = layer.getSource();
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var extent = frameState.extent;
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var resolution = frameState.viewState.resolution;
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var rotation = frameState.viewState.rotation;
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var skippedFeatureUids = frameState.skippedFeatureUids;
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return source.forEachFeatureAtPixel(
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extent, resolution, rotation, coordinate, skippedFeatureUids,
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resolution, rotation, coordinate, skippedFeatureUids,
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/**
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* @param {ol.Feature} feature Feature.
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* @return {?} Callback result.
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@@ -160,8 +160,7 @@ ol.renderer.dom.Map.prototype.dispatchComposeEvent_ =
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map.dispatchEvent(composeEvent);
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replayGroup.finish();
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if (!replayGroup.isEmpty()) {
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replayGroup.replay(context, extent, pixelRatio, this.transform_,
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rotation, {});
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replayGroup.replay(context, pixelRatio, this.transform_, rotation, {});
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}
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vectorContext.flush();
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this.replayGroup = replayGroup;
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@@ -121,9 +121,8 @@ ol.renderer.dom.VectorLayer.prototype.composeFrame =
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if (!goog.isNull(replayGroup) && !replayGroup.isEmpty()) {
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context.globalAlpha = layerState.opacity;
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replayGroup.replay(
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context, frameState.extent, pixelRatio, transform,
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viewRotation, frameState.skippedFeatureUids);
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replayGroup.replay(context, pixelRatio, transform, viewRotation,
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frameState.skippedFeatureUids);
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this.dispatchEvent_(ol.render.EventType.RENDER, frameState, transform);
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}
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@@ -162,13 +161,12 @@ ol.renderer.dom.VectorLayer.prototype.forEachFeatureAtPixel =
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if (goog.isNull(this.replayGroup_)) {
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return undefined;
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} else {
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var extent = frameState.extent;
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var resolution = frameState.viewState.resolution;
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var rotation = frameState.viewState.rotation;
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var layer = this.getLayer();
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/** @type {Object.<string, boolean>} */
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var features = {};
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return this.replayGroup_.forEachGeometryAtPixel(extent, resolution,
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return this.replayGroup_.forEachGeometryAtPixel(resolution,
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rotation, coordinate, frameState.skippedFeatureUids,
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/**
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* @param {ol.Feature} feature Feature.
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