Unconditionally draw Replay's
This commit is contained in:
@@ -123,7 +123,7 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
|
||||
|
||||
replayGroup.finish();
|
||||
if (!replayGroup.isEmpty()) {
|
||||
replayGroup.replay(context, extent, pixelRatio, this.transform_,
|
||||
replayGroup.replay(context, pixelRatio, this.transform_,
|
||||
rotation, {});
|
||||
}
|
||||
vectorContext.flush();
|
||||
|
||||
Reference in New Issue
Block a user