For performance, remove transition for vector tiles
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@@ -46,7 +46,7 @@ const VectorImageTile = function(tileCoord, state, sourceRevision, format,
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tileLoadFunction, urlTileCoord, tileUrlFunction, sourceTileGrid, tileGrid,
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sourceTiles, pixelRatio, projection, tileClass, handleTileChange, opt_options) {
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Tile.call(this, tileCoord, state, opt_options);
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Tile.call(this, tileCoord, state, {transition: 0});
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/**
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* @private
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