Merge pull request #718 from tschaub/dirty-frame

Properly reset the dirty flag
This commit is contained in:
Tim Schaub
2013-05-18 09:27:33 -07:00

View File

@@ -393,6 +393,7 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
var filters = this.geometryFilters_,
numFilters = filters.length,
deferred = false,
dirty = false,
i, geomFilter, tileExtent, extentFilter, type,
groups, group, j, numGroups;
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
@@ -420,10 +421,11 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
}
tilesOnSketchCanvas[key] = tileCoord;
} else {
this.dirty_ = true;
dirty = true;
}
}
}
this.dirty_ = dirty;
renderByGeometryType:
for (type in featuresToRender) {