Remove use of goog.bind and use ES5 .bind
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@@ -321,7 +321,7 @@ ol.reproj.Tile.prototype.load = function() {
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});
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if (leftToLoad === 0) {
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goog.global.setTimeout(goog.bind(this.reproject_, this), 0);
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goog.global.setTimeout(this.reproject_.bind(this), 0);
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}
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}
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};
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