Make maximum number of tiles loading a parameter to loadMoreTiles

This commit is contained in:
Tom Payne
2013-04-07 18:10:19 +02:00
parent 5f817476c2
commit da6f4cc764
2 changed files with 5 additions and 14 deletions

View File

@@ -18,15 +18,12 @@ ol.TilePriorityFunction;
/**
* @constructor
* @extends {ol.structs.PriorityQueue}
* @param {number} maxTilesLoading Maximum number of simultaneously loading
* tiles.
* @param {ol.TilePriorityFunction} tilePriorityFunction
* Tile priority function.
* @param {Function} tileChangeCallback
* Function called on each tile change event.
*/
ol.TileQueue =
function(maxTilesLoading, tilePriorityFunction, tileChangeCallback) {
ol.TileQueue = function(tilePriorityFunction, tileChangeCallback) {
goog.base(
this,
@@ -51,12 +48,6 @@ ol.TileQueue =
*/
this.tileChangeCallback_ = tileChangeCallback;
/**
* @private
* @type {number}
*/
this.maxTilesLoading_ = maxTilesLoading;
/**
* @private
* @type {number}
@@ -78,12 +69,13 @@ ol.TileQueue.prototype.handleTileChange = function() {
/**
* @param {number} limit Maximum number of new tiles to load.
* @param {number} maxTilesLoading Maximum number tiles to load simultaneously.
*/
ol.TileQueue.prototype.loadMoreTiles = function(limit) {
ol.TileQueue.prototype.loadMoreTiles = function(limit, maxTilesLoading) {
var tile;
while (limit > 0 &&
!this.isEmpty() &&
this.tilesLoading_ < this.maxTilesLoading_) {
this.tilesLoading_ < maxTilesLoading) {
tile = /** @type {ol.Tile} */ (this.dequeue()[0]);
goog.events.listenOnce(tile, goog.events.EventType.CHANGE,
this.handleTileChange, false, this);