Do not lock label cache entries
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@@ -127,12 +127,6 @@ class VectorRenderTile extends Tile {
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canvas.width = 0;
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canvas.height = 0;
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}
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for (const key in this.executorGroups) {
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const executorGroups = this.executorGroups[key];
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for (let i = 0, ii = executorGroups.length; i < ii; ++i) {
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executorGroups[i].disposeInternal();
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}
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}
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super.disposeInternal();
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}
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