Don't create unneded local variable (box)
This commit is contained in:
@@ -335,7 +335,7 @@ OpenLayers.Control.TransformFeature = OpenLayers.Class(OpenLayers.Control, {
|
||||
var control = this;
|
||||
|
||||
this.center = new OpenLayers.Geometry.Point(0, 0);
|
||||
var box = new OpenLayers.Feature.Vector(
|
||||
this.box = new OpenLayers.Feature.Vector(
|
||||
new OpenLayers.Geometry.LineString([
|
||||
new OpenLayers.Geometry.Point(-1, -1),
|
||||
new OpenLayers.Geometry.Point(0, -1),
|
||||
@@ -351,7 +351,7 @@ OpenLayers.Control.TransformFeature = OpenLayers.Class(OpenLayers.Control, {
|
||||
);
|
||||
|
||||
// Override for box move - make sure that the center gets updated
|
||||
box.geometry.move = function(x, y) {
|
||||
this.box.geometry.move = function(x, y) {
|
||||
control._moving = true;
|
||||
OpenLayers.Geometry.LineString.prototype.move.apply(this, arguments);
|
||||
control.center.move(x, y);
|
||||
@@ -471,7 +471,7 @@ OpenLayers.Control.TransformFeature = OpenLayers.Class(OpenLayers.Control, {
|
||||
var resize = ["sw-resize", "s-resize", "se-resize", "e-resize",
|
||||
"ne-resize", "n-resize", "nw-resize", "w-resize"];
|
||||
for(var i=0; i<8; ++i) {
|
||||
geom = box.geometry.components[i];
|
||||
geom = this.box.geometry.components[i];
|
||||
handle = new OpenLayers.Feature.Vector(geom.clone(), {
|
||||
role: resize[i]
|
||||
}, typeof this.renderIntent == "string" ? null :
|
||||
@@ -492,7 +492,6 @@ OpenLayers.Control.TransformFeature = OpenLayers.Class(OpenLayers.Control, {
|
||||
handles[i] = handle;
|
||||
}
|
||||
|
||||
this.box = box;
|
||||
this.rotationHandles = rotationHandles;
|
||||
this.handles = handles;
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user