Make setImage() synchronous
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@@ -78,14 +78,10 @@ class ImageTile extends Tile {
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* @api
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*/
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setImage(element) {
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// asynchronous to accomodate reprojection listeners
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const tile = this;
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setTimeout(function () {
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tile.image_ = element;
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tile.state = TileState.LOADED;
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tile.unlistenImage_();
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tile.changed();
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}, 0);
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this.image_ = element;
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this.state = TileState.LOADED;
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this.unlistenImage_();
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this.changed();
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}
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/**
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