Render features even while animating and interacting
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@@ -3,7 +3,6 @@ goog.provide('ol.renderer.canvas.VectorLayer2');
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goog.require('goog.dom');
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goog.require('goog.dom.TagName');
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goog.require('goog.vec.Mat4');
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goog.require('ol.ViewHint');
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goog.require('ol.extent');
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goog.require('ol.layer.Vector');
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goog.require('ol.renderer.canvas.Layer');
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@@ -80,11 +79,6 @@ ol.renderer.canvas.VectorLayer2.prototype.composeFrame =
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var vectorLayer = this.getVectorLayer();
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var hints = frameState.viewHints;
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if (this.renderedResolution_ === 0 ||
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(!hints[ol.ViewHint.ANIMATING] && !hints[ol.ViewHint.INTERACTING])) {
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var features = vectorLayer.getFeaturesObjectForExtent(extent,
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viewProjection, this.requestMapRenderFrame_);
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@@ -129,7 +123,6 @@ ol.renderer.canvas.VectorLayer2.prototype.composeFrame =
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break;
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}
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}
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}
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var transform = this.transform_;
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goog.vec.Mat4.makeIdentity(transform);
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