More explict key variable names
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@@ -358,11 +358,11 @@ ol.webgl.TileLayerRenderer.prototype.render = function() {
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gl.bindTexture(goog.webgl.TEXTURE_2D, map.getTileTexture(tile));
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gl.drawArrays(goog.webgl.TRIANGLE_STRIP, 0, 4);
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} else {
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var key = goog.getUid(tile);
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if (!(key in this.tileChangeListenerKeys_)) {
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var tileKey = goog.getUid(tile);
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if (!(tileKey in this.tileChangeListenerKeys_)) {
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tile.load();
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// FIXME will need to handle aborts as well
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this.tileChangeListenerKeys_[key] = goog.events.listen(tile,
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this.tileChangeListenerKeys_[tileKey] = goog.events.listen(tile,
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goog.events.EventType.CHANGE, this.handleTileChange, false, this);
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}
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}
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