Remove hue, saturation, contrast, and brightness
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@@ -82,8 +82,6 @@ ol.renderer.webgl.VectorLayer.prototype.composeFrame =
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replayGroup.replay(context,
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viewState.center, viewState.resolution, viewState.rotation,
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frameState.size, frameState.pixelRatio, layerState.opacity,
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layerState.brightness, layerState.contrast, layerState.hue,
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layerState.saturation,
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layerState.managed ? frameState.skippedFeatureUids : {});
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}
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@@ -120,9 +118,7 @@ ol.renderer.webgl.VectorLayer.prototype.forEachFeatureAtCoordinate =
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var features = {};
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return this.replayGroup_.forEachFeatureAtCoordinate(coordinate,
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context, viewState.center, viewState.resolution, viewState.rotation,
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frameState.size, frameState.pixelRatio,
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layerState.opacity, layerState.brightness, layerState.contrast,
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layerState.hue, layerState.saturation,
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frameState.size, frameState.pixelRatio, layerState.opacity,
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layerState.managed ? frameState.skippedFeatureUids : {},
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/**
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* @param {ol.Feature} feature Feature.
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@@ -153,9 +149,8 @@ ol.renderer.webgl.VectorLayer.prototype.hasFeatureAtCoordinate =
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var layerState = this.layerState_;
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return this.replayGroup_.hasFeatureAtCoordinate(coordinate,
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context, viewState.center, viewState.resolution, viewState.rotation,
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frameState.size, frameState.pixelRatio,
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layerState.opacity, layerState.brightness, layerState.contrast,
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layerState.hue, layerState.saturation, frameState.skippedFeatureUids);
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frameState.size, frameState.pixelRatio, layerState.opacity,
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frameState.skippedFeatureUids);
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}
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};
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