Merge pull request #12023 from tschaub/uniform-names
Avoid collisions between user variables and internal names in WebGL shaders
This commit is contained in:
@@ -7,6 +7,7 @@ import {
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isTypeUnique,
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numberToGlsl,
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stringToGlsl,
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uniformNameForVariable,
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} from '../../../../src/ol/style/expressions.js';
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describe('ol.style.expressions', function () {
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@@ -211,7 +212,9 @@ describe('ol.style.expressions', function () {
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it('correctly converts expressions to GLSL', function () {
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expect(expressionToGlsl(context, ['get', 'myAttr'])).to.eql('a_myAttr');
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expect(expressionToGlsl(context, ['var', 'myValue'])).to.eql('u_myValue');
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expect(expressionToGlsl(context, ['var', 'myValue'])).to.eql(
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uniformNameForVariable('myValue')
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);
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expect(expressionToGlsl(context, ['time'])).to.eql('u_time');
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expect(expressionToGlsl(context, ['zoom'])).to.eql('u_zoom');
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expect(expressionToGlsl(context, ['resolution'])).to.eql('u_resolution');
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@@ -6,6 +6,7 @@ import {
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arrayToGlsl,
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colorToGlsl,
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numberToGlsl,
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uniformNameForVariable,
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} from '../../../../src/ol/style/expressions.js';
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describe('ol.webgl.ShaderBuilder', function () {
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@@ -477,9 +478,11 @@ void main(void) {
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},
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});
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const lowerUniformName = uniformNameForVariable('lower');
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const higherUniformName = uniformNameForVariable('higher');
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expect(result.builder.uniforms).to.eql([
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'float u_lower',
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'float u_higher',
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`float ${lowerUniformName}`,
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`float ${higherUniformName}`,
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]);
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expect(result.builder.attributes).to.eql(['float a_population']);
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expect(result.builder.varyings).to.eql([
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@@ -493,7 +496,7 @@ void main(void) {
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'vec4(vec4(0.2, 0.4, 0.6, 1.0).rgb, vec4(0.2, 0.4, 0.6, 1.0).a * 0.5 * 1.0)'
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);
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expect(result.builder.sizeExpression).to.eql(
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'vec2(mix(4.0, 8.0, pow(clamp((a_population - u_lower) / (u_higher - u_lower), 0.0, 1.0), 1.0)))'
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`vec2(mix(4.0, 8.0, pow(clamp((a_population - ${lowerUniformName}) / (${higherUniformName} - ${lowerUniformName}), 0.0, 1.0), 1.0)))`
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);
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expect(result.builder.offsetExpression).to.eql('vec2(0.0, 0.0)');
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expect(result.builder.texCoordExpression).to.eql(
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@@ -502,8 +505,8 @@ void main(void) {
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expect(result.builder.rotateWithView).to.eql(false);
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expect(result.attributes.length).to.eql(1);
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expect(result.attributes[0].name).to.eql('population');
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expect(result.uniforms).to.have.property('u_lower');
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expect(result.uniforms).to.have.property('u_higher');
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expect(result.uniforms).to.have.property(lowerUniformName);
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expect(result.uniforms).to.have.property(higherUniformName);
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});
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it('parses a style with a filter', function () {
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@@ -541,6 +544,8 @@ void main(void) {
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});
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it('parses a style with a color interpolation', function () {
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const varName = 'ratio';
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const uniformName = uniformNameForVariable(varName);
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const result = parseLiteralStyle({
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symbol: {
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symbolType: 'square',
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@@ -548,7 +553,7 @@ void main(void) {
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color: [
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'interpolate',
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['linear'],
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['var', 'ratio'],
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['var', varName],
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0,
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[255, 255, 0],
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1,
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@@ -560,7 +565,7 @@ void main(void) {
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expect(result.builder.attributes).to.eql([]);
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expect(result.builder.varyings).to.eql([]);
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expect(result.builder.colorExpression).to.eql(
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'vec4(mix(vec4(1.0, 1.0, 0.0, 1.0), vec4(1.0, 0.0, 0.0, 1.0), pow(clamp((u_ratio - 0.0) / (1.0 - 0.0), 0.0, 1.0), 1.0)).rgb, mix(vec4(1.0, 1.0, 0.0, 1.0), vec4(1.0, 0.0, 0.0, 1.0), pow(clamp((u_ratio - 0.0) / (1.0 - 0.0), 0.0, 1.0), 1.0)).a * 1.0 * 1.0)'
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`vec4(mix(vec4(1.0, 1.0, 0.0, 1.0), vec4(1.0, 0.0, 0.0, 1.0), pow(clamp((${uniformName} - 0.0) / (1.0 - 0.0), 0.0, 1.0), 1.0)).rgb, mix(vec4(1.0, 1.0, 0.0, 1.0), vec4(1.0, 0.0, 0.0, 1.0), pow(clamp((${uniformName} - 0.0) / (1.0 - 0.0), 0.0, 1.0), 1.0)).a * 1.0 * 1.0)`
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);
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expect(result.builder.sizeExpression).to.eql('vec2(6.0)');
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expect(result.builder.offsetExpression).to.eql('vec2(0.0, 0.0)');
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@@ -569,7 +574,7 @@ void main(void) {
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);
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expect(result.builder.rotateWithView).to.eql(false);
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expect(result.attributes).to.eql([]);
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expect(result.uniforms).to.have.property('u_ratio');
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expect(result.uniforms).to.have.property(uniformName);
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});
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it('parses a style with a rotation expression using an attribute', function () {
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@@ -587,32 +592,38 @@ void main(void) {
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});
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it('correctly adds string variables to the string literals mapping', function () {
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const varName = 'mySize';
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const uniformName = uniformNameForVariable(varName);
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const result = parseLiteralStyle({
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variables: {
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mySize: 'abcdef',
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},
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symbol: {
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symbolType: 'square',
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size: ['match', ['var', 'mySize'], 'abc', 10, 'def', 20, 30],
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size: ['match', ['var', varName], 'abc', 10, 'def', 20, 30],
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color: 'red',
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},
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});
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expect(result.uniforms['u_mySize']()).to.be.greaterThan(0);
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expect(result.uniforms[uniformName]()).to.be.greaterThan(0);
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});
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it('throws when a variable is requested but not present in the style', function (done) {
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const varName = 'mySize';
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const uniformName = uniformNameForVariable(varName);
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const result = parseLiteralStyle({
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variables: {},
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symbol: {
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symbolType: 'square',
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size: ['var', 'mySize'],
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size: ['var', varName],
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color: 'red',
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},
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});
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try {
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result.uniforms['u_mySize']();
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result.uniforms[uniformName]();
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} catch (e) {
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done();
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}
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@@ -620,16 +631,18 @@ void main(void) {
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});
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it('throws when a variable is requested but the style does not have a variables dict', function (done) {
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const variableName = 'mySize';
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const uniformName = uniformNameForVariable(variableName);
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const result = parseLiteralStyle({
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symbol: {
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symbolType: 'square',
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size: ['var', 'mySize'],
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size: ['var', variableName],
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color: 'red',
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},
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});
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try {
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result.uniforms['u_mySize']();
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result.uniforms[uniformName]();
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} catch (e) {
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done();
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}
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