Seperate internal and API methods for the map
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@@ -13,6 +13,7 @@ import PointerInteraction from './Pointer.js';
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import VectorLayer from '../layer/Vector.js';
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import VectorSource from '../source/Vector.js';
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import {createEditingStyle} from '../style/Style.js';
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import { toUserExtent } from '../proj.js';
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/**
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@@ -177,12 +178,12 @@ class Extent extends PointerInteraction {
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* @private
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*/
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snapToVertex_(pixel, map) {
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const pixelCoordinate = map.getCoordinateFromPixel(pixel);
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const pixelCoordinate = map.getCoordinateFromPixelInternal(pixel);
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const sortByDistance = function(a, b) {
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return squaredDistanceToSegment(pixelCoordinate, a) -
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squaredDistanceToSegment(pixelCoordinate, b);
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};
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const extent = this.getExtent();
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const extent = this.getExtentInternal();
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if (extent) {
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//convert extents to line segments and find the segment closest to pixelCoordinate
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const segments = getSegments(extent);
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@@ -191,13 +192,13 @@ class Extent extends PointerInteraction {
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let vertex = (closestOnSegment(pixelCoordinate,
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closestSegment));
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const vertexPixel = map.getPixelFromCoordinate(vertex);
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const vertexPixel = map.getPixelFromCoordinateInternal(vertex);
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//if the distance is within tolerance, snap to the segment
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if (coordinateDistance(pixel, vertexPixel) <= this.pixelTolerance_) {
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//test if we should further snap to a vertex
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const pixel1 = map.getPixelFromCoordinate(closestSegment[0]);
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const pixel2 = map.getPixelFromCoordinate(closestSegment[1]);
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const pixel1 = map.getPixelFromCoordinateInternal(closestSegment[0]);
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const pixel2 = map.getPixelFromCoordinateInternal(closestSegment[1]);
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const squaredDist1 = squaredCoordinateDistance(vertexPixel, pixel1);
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const squaredDist2 = squaredCoordinateDistance(vertexPixel, pixel2);
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const dist = Math.sqrt(Math.min(squaredDist1, squaredDist2));
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@@ -222,7 +223,7 @@ class Extent extends PointerInteraction {
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let vertex = this.snapToVertex_(pixel, map);
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if (!vertex) {
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vertex = map.getCoordinateFromPixel(pixel);
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vertex = map.getCoordinateFromPixelInternal(pixel);
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}
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this.createOrUpdatePointerFeature_(vertex);
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}
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@@ -295,7 +296,7 @@ class Extent extends PointerInteraction {
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const pixel = mapBrowserEvent.pixel;
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const map = mapBrowserEvent.map;
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const extent = this.getExtent();
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const extent = this.getExtentInternal();
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let vertex = this.snapToVertex_(pixel, map);
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//find the extent corner opposite the passed corner
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@@ -338,7 +339,7 @@ class Extent extends PointerInteraction {
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}
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//no snap - new bbox
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} else {
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vertex = map.getCoordinateFromPixel(pixel);
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vertex = map.getCoordinateFromPixelInternal(pixel);
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this.setExtent([vertex[0], vertex[1], vertex[0], vertex[1]]);
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this.pointerHandler_ = getPointHandler(vertex);
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}
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@@ -363,7 +364,7 @@ class Extent extends PointerInteraction {
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handleUpEvent(mapBrowserEvent) {
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this.pointerHandler_ = null;
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//If bbox is zero area, set to null;
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const extent = this.getExtent();
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const extent = this.getExtentInternal();
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if (!extent || getArea(extent) === 0) {
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this.setExtent(null);
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}
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@@ -379,13 +380,23 @@ class Extent extends PointerInteraction {
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super.setMap(map);
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}
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/**
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* Returns the current drawn extent in the view projection (or user projection if set)
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*
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* @return {import("../extent.js").Extent} Drawn extent in the view projection.
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* @api
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*/
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getExtentExternal() {
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return toUserExtent(this.getExtentInternal(), this.getMap().getView().getProjection());
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}
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/**
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* Returns the current drawn extent in the view projection
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*
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* @return {import("../extent.js").Extent} Drawn extent in the view projection.
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* @api
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*/
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getExtent() {
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getExtentInternal() {
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return this.extent_;
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}
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