Optionally extend ol.Coordinate to the third dimension
We continue to inherit from goog.math.Vec2 instead of goog.math.Vec3 because goog.math.Vec2 better represents a position in space, with appropriate functionality, whereas goog.math.Vec3 represents a direction and magnitude.
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@@ -19,9 +19,17 @@ ol.CoordinateFormatType;
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* @extends {goog.math.Vec2}
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* @param {number} x X.
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* @param {number} y Y.
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* @param {number=} opt_z Z.
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*/
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ol.Coordinate = function(x, y) {
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ol.Coordinate = function(x, y, opt_z) {
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goog.base(this, x, y);
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/**
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* @type {number}
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*/
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this.z = opt_z || 0;
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};
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goog.inherits(ol.Coordinate, goog.math.Vec2);
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