From d3b9af30d0146b05b507e37ea7b1a364c128d3ea Mon Sep 17 00:00:00 2001 From: Tom Payne Date: Wed, 26 Sep 2012 23:23:17 +0200 Subject: [PATCH] Don't modify return type of method --- src/ol/layer/tilelayer.js | 5 ++--- src/ol/renderer/dom/tilelayer.js | 4 ++-- src/ol/renderer/webgl/tilelayer.js | 2 +- 3 files changed, 5 insertions(+), 6 deletions(-) diff --git a/src/ol/layer/tilelayer.js b/src/ol/layer/tilelayer.js index 5a18025ac3..8b1ef4e387 100644 --- a/src/ol/layer/tilelayer.js +++ b/src/ol/layer/tilelayer.js @@ -18,9 +18,8 @@ goog.inherits(ol.layer.TileLayer, ol.layer.Layer); /** - * @inheritDoc * @return {ol.TileSource} Source. */ -ol.layer.TileLayer.prototype.getSource = function() { - return /** @type {ol.TileSource} */ goog.base(this, 'getSource'); +ol.layer.TileLayer.prototype.getTileSource = function() { + return /** @type {ol.TileSource} */ this.getSource(); }; diff --git a/src/ol/renderer/dom/tilelayer.js b/src/ol/renderer/dom/tilelayer.js index 5bb6e66890..2ff21296fe 100644 --- a/src/ol/renderer/dom/tilelayer.js +++ b/src/ol/renderer/dom/tilelayer.js @@ -74,7 +74,7 @@ ol.renderer.dom.TileLayer.prototype.getLayer = function() { */ ol.renderer.dom.TileLayer.prototype.getTileOffset_ = function(z, resolution) { var tileLayer = this.getLayer(); - var tileSource = tileLayer.getSource(); + var tileSource = tileLayer.getTileSource(); var tileGrid = tileSource.getTileGrid(); var tileOrigin = tileGrid.getOrigin(z); var offset = new ol.Coordinate( @@ -167,7 +167,7 @@ ol.renderer.dom.TileLayer.prototype.render = function() { var resolutionChanged = (mapResolution !== this.renderedMapResolution_); var tileLayer = this.getLayer(); - var tileSource = tileLayer.getSource(); + var tileSource = tileLayer.getTileSource(); var tileGrid = tileSource.getTileGrid(); // z represents the "best" resolution diff --git a/src/ol/renderer/webgl/tilelayer.js b/src/ol/renderer/webgl/tilelayer.js index d8da4707f6..50dc6c9237 100644 --- a/src/ol/renderer/webgl/tilelayer.js +++ b/src/ol/renderer/webgl/tilelayer.js @@ -316,7 +316,7 @@ ol.renderer.webgl.TileLayer.prototype.render = function() { var mapRotation = map.getRotation(); var tileLayer = this.getLayer(); - var tileSource = tileLayer.getSource(); + var tileSource = tileLayer.getTileSource(); var tileGrid = tileSource.getTileGrid(); var z = tileGrid.getZForResolution(mapResolution); var tileResolution = tileGrid.getResolution(z);