Remove inadvertent double render
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@@ -622,13 +622,6 @@ ol.renderer.webgl.Map.prototype.renderFrame = function(time) {
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this.canvasSize_ = size;
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}
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var animate = false;
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this.forEachReadyVisibleLayer(function(layer, layerRenderer) {
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if (layerRenderer.renderFrame(time)) {
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animate = true;
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}
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});
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var gl = this.getGL();
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gl.bindFramebuffer(goog.webgl.FRAMEBUFFER, null);
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