Merge pull request #128 from tschaub/animation
Use requestAnimationFrame where available.
This commit is contained in:
97
lib/OpenLayers/Animation.js
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97
lib/OpenLayers/Animation.js
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@@ -0,0 +1,97 @@
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/**
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* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license.
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*
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* @requires OpenLayers/SingleFile.js
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*/
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/**
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* Namespace: OpenLayers.Animation
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* A collection of utility functions for executing methods that repaint a
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* portion of the browser window. These methods take advantage of the
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* browser's scheduled repaints where requestAnimationFrame is available.
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*/
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OpenLayers.Animation = (function(window) {
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/**
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* Function: requestFrame
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* Schedule a function to be called at the next available animation frame.
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* Uses the native method where available. Where requestAnimationFrame is
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* not available, setTimeout will be called with a 16ms delay.
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*
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* Parameters:
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* callback - {Function} The function to be called at the next animation frame.
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* element - {DOMElement} Optional element that visually bounds the animation.
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*/
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var requestFrame = (function() {
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var request = window.requestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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window.oRequestAnimationFrame ||
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window.msRequestAnimationFrame ||
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function(callback, element) {
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window.setTimeout(callback, 16);
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};
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// bind to window to avoid illegal invocation of native function
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return function(callback, element) {
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request.apply(window, [callback, element]);
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};
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})();
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// private variables for animation loops
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var counter = 0;
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var loops = {};
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/**
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* Function: start
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* Executes a method with <requestFrame> in series for some
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* duration.
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*
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* Parameters:
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* callback - {Function} The function to be called at the next animation frame.
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* duration - {Number} Optional duration for the loop. If not provided, the
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* animation loop will execute indefinitely.
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* element - {DOMElement} Optional element that visually bounds the animation.
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*
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* Returns:
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* {Number} Identifier for the animation loop. Used to stop animations with
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* <stop>.
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*/
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function start(callback, duration, element) {
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duration = duration > 0 ? duration : Number.POSITIVE_INFINITY;
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var id = ++counter;
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var start = +new Date;
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loops[id] = function() {
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if (loops[id] && +new Date - start <= duration) {
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callback();
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if (loops[id]) {
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requestFrame(loops[id], element);
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}
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} else {
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delete loops[id];
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}
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}
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requestFrame(loops[id], element);
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return id;
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}
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/**
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* Function: stop
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* Terminates an animation loop started with <start>.
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*
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* Parameters:
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* {Number} Identifier returned from <start>.
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*/
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function stop(id) {
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delete loops[id];
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}
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return {
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requestFrame: requestFrame,
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start: start,
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stop: stop
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};
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})(window);
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@@ -1,7 +1,11 @@
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/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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* full text of the license.
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*
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* @requires OpenLayers/BaseTypes/Class.js
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* @requires OpenLayers/Animation.js
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*/
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OpenLayers.Kinetic = OpenLayers.Class({
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@@ -12,13 +16,6 @@ OpenLayers.Kinetic = OpenLayers.Class({
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*/
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threshold: 0,
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/**
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* Property: interval
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* {Integer} Interval in milliseconds between 2 steps in the "kinetic
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* dragging". Defaults to 10 milliseconds.
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*/
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interval: 10,
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/**
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* Property: deceleration
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* {Float} the deseleration in px/ms², default to 0.0035.
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@@ -66,7 +63,7 @@ OpenLayers.Kinetic = OpenLayers.Class({
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* Begins the dragging.
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*/
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begin: function() {
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clearInterval(this.timerId);
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OpenLayers.Animation.stop(this.timerId);
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this.timerId = undefined;
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this.points = [];
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},
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@@ -138,7 +135,6 @@ OpenLayers.Kinetic = OpenLayers.Class({
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var fx = Math.cos(info.theta);
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var fy = -Math.sin(info.theta);
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var time = 0;
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var initialTime = new Date().getTime();
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var lastX = 0;
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@@ -149,9 +145,7 @@ OpenLayers.Kinetic = OpenLayers.Class({
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return;
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}
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time += this.interval;
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var realTime = new Date().getTime() - initialTime;
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var t = (time + realTime) / 2.0;
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var t = new Date().getTime() - initialTime;
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var p = (-this.deceleration * Math.pow(t, 2)) / 2.0 + v0 * t;
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var x = p * fx;
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@@ -162,7 +156,7 @@ OpenLayers.Kinetic = OpenLayers.Class({
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var v = -this.deceleration * t + v0;
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if (v <= 0) {
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clearInterval(this.timerId);
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OpenLayers.Animation.stop(this.timerId);
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this.timerId = null;
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args.end = true;
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}
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@@ -174,9 +168,9 @@ OpenLayers.Kinetic = OpenLayers.Class({
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callback(args.x, args.y, args.end);
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};
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this.timerId = window.setInterval(
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OpenLayers.Function.bind(timerCallback, this),
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this.interval);
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this.timerId = OpenLayers.Animation.start(
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OpenLayers.Function.bind(timerCallback, this)
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);
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},
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CLASS_NAME: "OpenLayers.Kinetic"
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@@ -1,10 +1,10 @@
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/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
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* full list of contributors). Published under the Clear BSD license.
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* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
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* full text of the license. */
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/**
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* full text of the license.
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*
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* @requires OpenLayers/BaseTypes/Class.js
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* @requires OpenLayers/Animation.js
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*/
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/**
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@@ -12,12 +12,6 @@
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*/
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OpenLayers.Tween = OpenLayers.Class({
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/**
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* Constant: INTERVAL
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* {int} Interval in milliseconds between 2 steps
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*/
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INTERVAL: 10,
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/**
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* APIProperty: easing
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* {<OpenLayers.Easing>(Function)} Easing equation used for the animation
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@@ -58,10 +52,10 @@ OpenLayers.Tween = OpenLayers.Class({
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time: null,
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/**
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* Property: interval
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* {int} Interval id returned by window.setInterval
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* Property: animationId
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* {int} Loop id returned by OpenLayers.Animation.start
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*/
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interval: null,
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animationId: null,
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/**
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* Property: playing
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@@ -97,15 +91,14 @@ OpenLayers.Tween = OpenLayers.Class({
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this.duration = duration;
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this.callbacks = options.callbacks;
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this.time = 0;
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if (this.interval) {
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window.clearInterval(this.interval);
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this.interval = null;
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}
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OpenLayers.Animation.stop(this.animationId);
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this.animationId = null;
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if (this.callbacks && this.callbacks.start) {
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this.callbacks.start.call(this, this.begin);
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}
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this.interval = window.setInterval(
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OpenLayers.Function.bind(this.play, this), this.INTERVAL);
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this.animationId = OpenLayers.Animation.start(
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OpenLayers.Function.bind(this.play, this)
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);
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},
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/**
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@@ -121,8 +114,8 @@ OpenLayers.Tween = OpenLayers.Class({
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if (this.callbacks && this.callbacks.done) {
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this.callbacks.done.call(this, this.finish);
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}
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window.clearInterval(this.interval);
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this.interval = null;
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OpenLayers.Animation.stop(this.animationId);
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this.animationId = null;
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this.playing = false;
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},
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