Merge pull request #128 from tschaub/animation

Use requestAnimationFrame where available.
This commit is contained in:
Tim Schaub
2012-01-17 11:56:59 -08:00
11 changed files with 235 additions and 48 deletions

View File

@@ -0,0 +1,97 @@
/**
* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
* full list of contributors). Published under the Clear BSD license.
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license.
*
* @requires OpenLayers/SingleFile.js
*/
/**
* Namespace: OpenLayers.Animation
* A collection of utility functions for executing methods that repaint a
* portion of the browser window. These methods take advantage of the
* browser's scheduled repaints where requestAnimationFrame is available.
*/
OpenLayers.Animation = (function(window) {
/**
* Function: requestFrame
* Schedule a function to be called at the next available animation frame.
* Uses the native method where available. Where requestAnimationFrame is
* not available, setTimeout will be called with a 16ms delay.
*
* Parameters:
* callback - {Function} The function to be called at the next animation frame.
* element - {DOMElement} Optional element that visually bounds the animation.
*/
var requestFrame = (function() {
var request = window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(callback, element) {
window.setTimeout(callback, 16);
};
// bind to window to avoid illegal invocation of native function
return function(callback, element) {
request.apply(window, [callback, element]);
};
})();
// private variables for animation loops
var counter = 0;
var loops = {};
/**
* Function: start
* Executes a method with <requestFrame> in series for some
* duration.
*
* Parameters:
* callback - {Function} The function to be called at the next animation frame.
* duration - {Number} Optional duration for the loop. If not provided, the
* animation loop will execute indefinitely.
* element - {DOMElement} Optional element that visually bounds the animation.
*
* Returns:
* {Number} Identifier for the animation loop. Used to stop animations with
* <stop>.
*/
function start(callback, duration, element) {
duration = duration > 0 ? duration : Number.POSITIVE_INFINITY;
var id = ++counter;
var start = +new Date;
loops[id] = function() {
if (loops[id] && +new Date - start <= duration) {
callback();
if (loops[id]) {
requestFrame(loops[id], element);
}
} else {
delete loops[id];
}
}
requestFrame(loops[id], element);
return id;
}
/**
* Function: stop
* Terminates an animation loop started with <start>.
*
* Parameters:
* {Number} Identifier returned from <start>.
*/
function stop(id) {
delete loops[id];
}
return {
requestFrame: requestFrame,
start: start,
stop: stop
};
})(window);

View File

@@ -1,7 +1,11 @@
/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
* full list of contributors). Published under the Clear BSD license.
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license. */
* full text of the license.
*
* @requires OpenLayers/BaseTypes/Class.js
* @requires OpenLayers/Animation.js
*/
OpenLayers.Kinetic = OpenLayers.Class({
@@ -12,13 +16,6 @@ OpenLayers.Kinetic = OpenLayers.Class({
*/
threshold: 0,
/**
* Property: interval
* {Integer} Interval in milliseconds between 2 steps in the "kinetic
* dragging". Defaults to 10 milliseconds.
*/
interval: 10,
/**
* Property: deceleration
* {Float} the deseleration in px/ms², default to 0.0035.
@@ -66,7 +63,7 @@ OpenLayers.Kinetic = OpenLayers.Class({
* Begins the dragging.
*/
begin: function() {
clearInterval(this.timerId);
OpenLayers.Animation.stop(this.timerId);
this.timerId = undefined;
this.points = [];
},
@@ -138,7 +135,6 @@ OpenLayers.Kinetic = OpenLayers.Class({
var fx = Math.cos(info.theta);
var fy = -Math.sin(info.theta);
var time = 0;
var initialTime = new Date().getTime();
var lastX = 0;
@@ -149,9 +145,7 @@ OpenLayers.Kinetic = OpenLayers.Class({
return;
}
time += this.interval;
var realTime = new Date().getTime() - initialTime;
var t = (time + realTime) / 2.0;
var t = new Date().getTime() - initialTime;
var p = (-this.deceleration * Math.pow(t, 2)) / 2.0 + v0 * t;
var x = p * fx;
@@ -162,7 +156,7 @@ OpenLayers.Kinetic = OpenLayers.Class({
var v = -this.deceleration * t + v0;
if (v <= 0) {
clearInterval(this.timerId);
OpenLayers.Animation.stop(this.timerId);
this.timerId = null;
args.end = true;
}
@@ -174,9 +168,9 @@ OpenLayers.Kinetic = OpenLayers.Class({
callback(args.x, args.y, args.end);
};
this.timerId = window.setInterval(
OpenLayers.Function.bind(timerCallback, this),
this.interval);
this.timerId = OpenLayers.Animation.start(
OpenLayers.Function.bind(timerCallback, this)
);
},
CLASS_NAME: "OpenLayers.Kinetic"

View File

@@ -1,10 +1,10 @@
/* Copyright (c) 2006-2012 by OpenLayers Contributors (see authors.txt for
* full list of contributors). Published under the Clear BSD license.
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the
* full text of the license. */
/**
* full text of the license.
*
* @requires OpenLayers/BaseTypes/Class.js
* @requires OpenLayers/Animation.js
*/
/**
@@ -12,12 +12,6 @@
*/
OpenLayers.Tween = OpenLayers.Class({
/**
* Constant: INTERVAL
* {int} Interval in milliseconds between 2 steps
*/
INTERVAL: 10,
/**
* APIProperty: easing
* {<OpenLayers.Easing>(Function)} Easing equation used for the animation
@@ -58,10 +52,10 @@ OpenLayers.Tween = OpenLayers.Class({
time: null,
/**
* Property: interval
* {int} Interval id returned by window.setInterval
* Property: animationId
* {int} Loop id returned by OpenLayers.Animation.start
*/
interval: null,
animationId: null,
/**
* Property: playing
@@ -97,15 +91,14 @@ OpenLayers.Tween = OpenLayers.Class({
this.duration = duration;
this.callbacks = options.callbacks;
this.time = 0;
if (this.interval) {
window.clearInterval(this.interval);
this.interval = null;
}
OpenLayers.Animation.stop(this.animationId);
this.animationId = null;
if (this.callbacks && this.callbacks.start) {
this.callbacks.start.call(this, this.begin);
}
this.interval = window.setInterval(
OpenLayers.Function.bind(this.play, this), this.INTERVAL);
this.animationId = OpenLayers.Animation.start(
OpenLayers.Function.bind(this.play, this)
);
},
/**
@@ -121,8 +114,8 @@ OpenLayers.Tween = OpenLayers.Class({
if (this.callbacks && this.callbacks.done) {
this.callbacks.done.call(this, this.finish);
}
window.clearInterval(this.interval);
this.interval = null;
OpenLayers.Animation.stop(this.animationId);
this.animationId = null;
this.playing = false;
},