Set kinetic getDuration instance method to @private
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+3
-2
@@ -116,7 +116,7 @@ ol.Kinetic.prototype.createPanFrom = function(source) {
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var decay = this.decay_;
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var decay = this.decay_;
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var initialVelocity = this.initialVelocity_;
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var initialVelocity = this.initialVelocity_;
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var minVelocity = this.minVelocity_;
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var minVelocity = this.minVelocity_;
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var duration = this.getDuration();
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var duration = this.getDuration_();
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var easingFunction = function(t) {
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var easingFunction = function(t) {
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return initialVelocity * (Math.exp((decay * t) * duration) - 1) /
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return initialVelocity * (Math.exp((decay * t) * duration) - 1) /
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(minVelocity - initialVelocity);
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(minVelocity - initialVelocity);
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@@ -130,9 +130,10 @@ ol.Kinetic.prototype.createPanFrom = function(source) {
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/**
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/**
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* @private
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* @return {number} Duration of animation (milliseconds).
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* @return {number} Duration of animation (milliseconds).
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*/
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*/
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ol.Kinetic.prototype.getDuration = function() {
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ol.Kinetic.prototype.getDuration_ = function() {
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return Math.log(this.minVelocity_ / this.initialVelocity_) / this.decay_;
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return Math.log(this.minVelocity_ / this.initialVelocity_) / this.decay_;
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};
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};
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