Reuse target for image layers
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@@ -88,7 +88,7 @@ class CompositeMapRenderer extends MapRenderer {
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const viewResolution = frameState.viewState.resolution;
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this.children_.length = 0;
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const previousElement = null;
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let previousElement = null;
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for (let i = 0, ii = layerStatesArray.length; i < ii; ++i) {
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const layerState = layerStatesArray[i];
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if (!visibleAtResolution(layerState, viewResolution) ||
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@@ -100,6 +100,7 @@ class CompositeMapRenderer extends MapRenderer {
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const element = layer.render(frameState, previousElement);
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if (element !== previousElement) {
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this.children_.push(element);
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previousElement = element;
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}
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}
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super.renderFrame(frameState);
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