diff --git a/src/ol/layer/VectorTile.js b/src/ol/layer/VectorTile.js index 83bc354791..d755399db6 100644 --- a/src/ol/layer/VectorTile.js +++ b/src/ol/layer/VectorTile.js @@ -9,26 +9,6 @@ import VectorTileRenderType from '../layer/VectorTileRenderType.js'; import {assign} from '../obj.js'; -/** - * @enum {string} - * Render mode for vector tiles: - * * `'image'`: Vector tiles are rendered as images. Great performance, but - * point symbols and texts are always rotated with the view and pixels are - * scaled during zoom animations. - * * `'hybrid'`: Polygon and line elements are rendered as images, so pixels - * are scaled during zoom animations. Point symbols and texts are accurately - * rendered as vectors and can stay upright on rotated views. - * * `'vector'`: Vector tiles are rendered as vectors. Most accurate rendering - * even during animations, but slower performance than the other options. - * @api - */ -export const RenderType = { - IMAGE: 'image', - HYBRID: 'hybrid', - VECTOR: 'vector' -}; - - /** * @typedef {Object} Options * @property {number} [opacity=1] Opacity (0, 1).