Use Array<Foo> instead of Array.<Foo>
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@@ -273,7 +273,7 @@ class WebGLTileLayerRenderer extends WebGLLayerRenderer {
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}
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/** @type {Array.<number>} */
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/** @type {Array<number>} */
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const zs = Object.keys(tilesToDrawByZ).map(Number);
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zs.sort(numberSafeCompareFunction);
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const u_tileOffset = new Float32Array(4);
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