Autofix indentation issues (eslint --fix)

This commit is contained in:
Marc Jansen
2017-06-19 11:58:00 +02:00
parent a17db4f45c
commit d0ef05977b
196 changed files with 1574 additions and 1574 deletions
+27 -27
View File
@@ -125,7 +125,7 @@ ol.View.prototype.applyOptions_ = function(options) {
*/
var properties = {};
properties[ol.ViewProperty.CENTER] = options.center !== undefined ?
options.center : null;
options.center : null;
var resolutionConstraintInfo = ol.View.createResolutionConstraint_(
options);
@@ -285,7 +285,7 @@ ol.View.prototype.animate = function(var_args) {
if (options.zoom !== undefined) {
animation.sourceResolution = resolution;
animation.targetResolution = this.constrainResolution(
this.maxResolution_, options.zoom - this.minZoom_, 0);
this.maxResolution_, options.zoom - this.minZoom_, 0);
resolution = animation.targetResolution;
} else if (options.resolution) {
animation.sourceResolution = resolution;
@@ -385,8 +385,8 @@ ol.View.prototype.updateAnimations_ = function() {
}
if (animation.sourceResolution && animation.targetResolution) {
var resolution = progress === 1 ?
animation.targetResolution :
animation.sourceResolution + progress * (animation.targetResolution - animation.sourceResolution);
animation.targetResolution :
animation.sourceResolution + progress * (animation.targetResolution - animation.sourceResolution);
if (animation.anchor) {
this.set(ol.ViewProperty.CENTER,
this.calculateCenterZoom(resolution, animation.anchor));
@@ -395,8 +395,8 @@ ol.View.prototype.updateAnimations_ = function() {
}
if (animation.sourceRotation !== undefined && animation.targetRotation !== undefined) {
var rotation = progress === 1 ?
animation.targetRotation :
animation.sourceRotation + progress * (animation.targetRotation - animation.sourceRotation);
animation.targetRotation :
animation.sourceRotation + progress * (animation.targetRotation - animation.sourceRotation);
if (animation.anchor) {
this.set(ol.ViewProperty.CENTER,
this.calculateCenterRotate(rotation, animation.anchor));
@@ -526,7 +526,7 @@ ol.View.prototype.constrainRotation = function(rotation, opt_delta) {
*/
ol.View.prototype.getCenter = function() {
return /** @type {ol.Coordinate|undefined} */ (
this.get(ol.ViewProperty.CENTER));
this.get(ol.ViewProperty.CENTER));
};
@@ -654,7 +654,7 @@ ol.View.prototype.getProjection = function() {
*/
ol.View.prototype.getResolution = function() {
return /** @type {number|undefined} */ (
this.get(ol.ViewProperty.RESOLUTION));
this.get(ol.ViewProperty.RESOLUTION));
};
@@ -697,14 +697,14 @@ ol.View.prototype.getResolutionForValueFunction = function(opt_power) {
var minResolution = this.minResolution_;
var max = Math.log(maxResolution / minResolution) / Math.log(power);
return (
/**
/**
* @param {number} value Value.
* @return {number} Resolution.
*/
function(value) {
var resolution = maxResolution / Math.pow(power, value * max);
return resolution;
});
function(value) {
var resolution = maxResolution / Math.pow(power, value * max);
return resolution;
});
};
@@ -731,15 +731,15 @@ ol.View.prototype.getValueForResolutionFunction = function(opt_power) {
var minResolution = this.minResolution_;
var max = Math.log(maxResolution / minResolution) / Math.log(power);
return (
/**
/**
* @param {number} resolution Resolution.
* @return {number} Value.
*/
function(resolution) {
var value =
function(resolution) {
var value =
(Math.log(maxResolution / resolution) / Math.log(power)) / max;
return value;
});
return value;
});
};
@@ -839,7 +839,7 @@ ol.View.prototype.fit = function(geometryOrExtent, opt_options) {
var padding = options.padding !== undefined ? options.padding : [0, 0, 0, 0];
var constrainResolution = options.constrainResolution !== undefined ?
options.constrainResolution : true;
options.constrainResolution : true;
var nearest = options.nearest !== undefined ? options.nearest : false;
var minResolution;
if (options.minResolution !== undefined) {
@@ -875,7 +875,7 @@ ol.View.prototype.fit = function(geometryOrExtent, opt_options) {
[minRotX, minRotY, maxRotX, maxRotY],
[size[0] - padding[1] - padding[3], size[1] - padding[0] - padding[2]]);
resolution = isNaN(resolution) ? minResolution :
Math.max(resolution, minResolution);
Math.max(resolution, minResolution);
if (constrainResolution) {
var constrainedResolution = this.constrainResolution(resolution, 0, 0);
if (!nearest && constrainedResolution < resolution) {
@@ -1058,13 +1058,13 @@ ol.View.createResolutionConstraint_ = function(options) {
var defaultZoomFactor = 2;
var minZoom = options.minZoom !== undefined ?
options.minZoom : ol.DEFAULT_MIN_ZOOM;
options.minZoom : ol.DEFAULT_MIN_ZOOM;
var maxZoom = options.maxZoom !== undefined ?
options.maxZoom : defaultMaxZoom;
options.maxZoom : defaultMaxZoom;
var zoomFactor = options.zoomFactor !== undefined ?
options.zoomFactor : defaultZoomFactor;
options.zoomFactor : defaultZoomFactor;
if (options.resolutions !== undefined) {
var resolutions = options.resolutions;
@@ -1077,10 +1077,10 @@ ol.View.createResolutionConstraint_ = function(options) {
var projection = ol.proj.createProjection(options.projection, 'EPSG:3857');
var extent = projection.getExtent();
var size = !extent ?
// use an extent that can fit the whole world if need be
360 * ol.proj.METERS_PER_UNIT[ol.proj.Units.DEGREES] /
// use an extent that can fit the whole world if need be
360 * ol.proj.METERS_PER_UNIT[ol.proj.Units.DEGREES] /
projection.getMetersPerUnit() :
Math.max(ol.extent.getWidth(extent), ol.extent.getHeight(extent));
Math.max(ol.extent.getWidth(extent), ol.extent.getHeight(extent));
var defaultMaxResolution = size / ol.DEFAULT_TILE_SIZE / Math.pow(
defaultZoomFactor, ol.DEFAULT_MIN_ZOOM);
@@ -1130,7 +1130,7 @@ ol.View.createResolutionConstraint_ = function(options) {
*/
ol.View.createRotationConstraint_ = function(options) {
var enableRotation = options.enableRotation !== undefined ?
options.enableRotation : true;
options.enableRotation : true;
if (enableRotation) {
var constrainRotation = options.constrainRotation;
if (constrainRotation === undefined || constrainRotation === true) {