Autofix indentation issues (eslint --fix)

This commit is contained in:
Marc Jansen
2017-06-19 11:58:00 +02:00
parent a17db4f45c
commit d0ef05977b
196 changed files with 1574 additions and 1574 deletions
+4 -4
View File
@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.renderer.webgl.defaultmapshader.Fragment.SOURCE = ol.DEBUG_WEBGL ?
ol.renderer.webgl.defaultmapshader.Fragment.DEBUG_SOURCE :
ol.renderer.webgl.defaultmapshader.Fragment.OPTIMIZED_SOURCE;
ol.renderer.webgl.defaultmapshader.Fragment.DEBUG_SOURCE :
ol.renderer.webgl.defaultmapshader.Fragment.OPTIMIZED_SOURCE;
ol.renderer.webgl.defaultmapshader.fragment = new ol.renderer.webgl.defaultmapshader.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.renderer.webgl.defaultmapshader.Vertex.SOURCE = ol.DEBUG_WEBGL ?
ol.renderer.webgl.defaultmapshader.Vertex.DEBUG_SOURCE :
ol.renderer.webgl.defaultmapshader.Vertex.OPTIMIZED_SOURCE;
ol.renderer.webgl.defaultmapshader.Vertex.DEBUG_SOURCE :
ol.renderer.webgl.defaultmapshader.Vertex.OPTIMIZED_SOURCE;
ol.renderer.webgl.defaultmapshader.vertex = new ol.renderer.webgl.defaultmapshader.Vertex();
+2 -2
View File
@@ -140,7 +140,7 @@ if (ol.ENABLE_WEBGL) {
}
}.bind(null, gl, this.texture);
frameState.postRenderFunctions.push(
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
);
}
}
@@ -183,7 +183,7 @@ if (ol.ENABLE_WEBGL) {
* @private
*/
ol.renderer.webgl.ImageLayer.prototype.updateProjectionMatrix_ = function(canvasWidth, canvasHeight, pixelRatio,
viewCenter, viewResolution, viewRotation, imageExtent) {
viewCenter, viewResolution, viewRotation, imageExtent) {
var canvasExtentWidth = canvasWidth * viewResolution;
var canvasExtentHeight = canvasHeight * viewResolution;
+1 -1
View File
@@ -113,7 +113,7 @@ if (ol.ENABLE_WEBGL) {
}.bind(null, gl, this.framebuffer, this.texture);
frameState.postRenderFunctions.push(
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
/** @type {ol.PostRenderFunction} */ (postRenderFunction)
);
var texture = ol.webgl.Context.createEmptyTexture(
+4 -4
View File
@@ -37,7 +37,7 @@ if (ol.ENABLE_WEBGL) {
* @type {HTMLCanvasElement}
*/
this.canvas_ = /** @type {HTMLCanvasElement} */
(document.createElement('CANVAS'));
(document.createElement('CANVAS'));
this.canvas_.style.width = '100%';
this.canvas_.style.height = '100%';
this.canvas_.style.display = 'block';
@@ -460,7 +460,7 @@ if (ol.ENABLE_WEBGL) {
if (this.textureCache_.getCount() - this.textureCacheFrameMarkerCount_ >
ol.WEBGL_TEXTURE_CACHE_HIGH_WATER_MARK) {
frameState.postRenderFunctions.push(
/** @type {ol.PostRenderFunction} */ (this.expireCache_.bind(this))
/** @type {ol.PostRenderFunction} */ (this.expireCache_.bind(this))
);
}
@@ -481,7 +481,7 @@ if (ol.ENABLE_WEBGL) {
* @inheritDoc
*/
ol.renderer.webgl.Map.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg,
layerFilter, thisArg2) {
layerFilter, thisArg2) {
var result;
if (this.getGL().isContextLost()) {
@@ -546,7 +546,7 @@ if (ol.ENABLE_WEBGL) {
* @inheritDoc
*/
ol.renderer.webgl.Map.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg,
layerFilter, thisArg2) {
layerFilter, thisArg2) {
if (this.getGL().isContextLost()) {
return false;
}
+12 -12
View File
@@ -103,24 +103,24 @@ if (ol.ENABLE_WEBGL) {
var mapRenderer = this.mapRenderer;
return (
/**
/**
* @param {number} zoom Zoom level.
* @param {ol.TileRange} tileRange Tile range.
* @return {boolean} The tile range is fully loaded.
*/
function(zoom, tileRange) {
function callback(tile) {
var loaded = mapRenderer.isTileTextureLoaded(tile);
if (loaded) {
if (!tiles[zoom]) {
tiles[zoom] = {};
}
tiles[zoom][tile.tileCoord.toString()] = tile;
function(zoom, tileRange) {
function callback(tile) {
var loaded = mapRenderer.isTileTextureLoaded(tile);
if (loaded) {
if (!tiles[zoom]) {
tiles[zoom] = {};
}
return loaded;
tiles[zoom][tile.tileCoord.toString()] = tile;
}
return source.forEachLoadedTile(projection, zoom, tileRange, callback);
});
return loaded;
}
return source.forEachLoadedTile(projection, zoom, tileRange, callback);
});
};
+4 -4
View File
@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.renderer.webgl.tilelayershader.Fragment.SOURCE = ol.DEBUG_WEBGL ?
ol.renderer.webgl.tilelayershader.Fragment.DEBUG_SOURCE :
ol.renderer.webgl.tilelayershader.Fragment.OPTIMIZED_SOURCE;
ol.renderer.webgl.tilelayershader.Fragment.DEBUG_SOURCE :
ol.renderer.webgl.tilelayershader.Fragment.OPTIMIZED_SOURCE;
ol.renderer.webgl.tilelayershader.fragment = new ol.renderer.webgl.tilelayershader.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.renderer.webgl.tilelayershader.Vertex.SOURCE = ol.DEBUG_WEBGL ?
ol.renderer.webgl.tilelayershader.Vertex.DEBUG_SOURCE :
ol.renderer.webgl.tilelayershader.Vertex.OPTIMIZED_SOURCE;
ol.renderer.webgl.tilelayershader.Vertex.DEBUG_SOURCE :
ol.renderer.webgl.tilelayershader.Vertex.OPTIMIZED_SOURCE;
ol.renderer.webgl.tilelayershader.vertex = new ol.renderer.webgl.tilelayershader.Vertex();