Autofix indentation issues (eslint --fix)

This commit is contained in:
Marc Jansen
2017-06-19 11:58:00 +02:00
parent a17db4f45c
commit d0ef05977b
196 changed files with 1574 additions and 1574 deletions

View File

@@ -125,10 +125,10 @@ ol.render.canvas.ImageReplay.prototype.drawPoint = function(pointGeometry, featu
var stride = pointGeometry.getStride();
var myBegin = this.coordinates.length;
var myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
@@ -136,7 +136,7 @@ ol.render.canvas.ImageReplay.prototype.drawPoint = function(pointGeometry, featu
this.hitDetectionInstructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd,
this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
@@ -157,10 +157,10 @@ ol.render.canvas.ImageReplay.prototype.drawMultiPoint = function(multiPointGeome
var stride = multiPointGeometry.getStride();
var myBegin = this.coordinates.length;
var myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
@@ -168,7 +168,7 @@ ol.render.canvas.ImageReplay.prototype.drawMultiPoint = function(multiPointGeome
this.hitDetectionInstructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd,
this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_

View File

@@ -822,7 +822,7 @@ ol.render.canvas.Immediate.prototype.setFillStrokeStyle = function(fillStyle, st
var fillStyleColor = fillStyle.getColor();
this.fillState_ = {
fillStyle: ol.colorlike.asColorLike(fillStyleColor ?
fillStyleColor : ol.render.canvas.defaultFillStyle)
fillStyleColor : ol.render.canvas.defaultFillStyle)
};
}
if (!strokeStyle) {
@@ -837,19 +837,19 @@ ol.render.canvas.Immediate.prototype.setFillStrokeStyle = function(fillStyle, st
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
this.strokeState_ = {
lineCap: strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.canvas.defaultLineCap,
strokeStyleLineCap : ol.render.canvas.defaultLineCap,
lineDash: strokeStyleLineDash ?
strokeStyleLineDash : ol.render.canvas.defaultLineDash,
strokeStyleLineDash : ol.render.canvas.defaultLineDash,
lineDashOffset: strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset,
strokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset,
lineJoin: strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin,
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin,
lineWidth: this.pixelRatio_ * (strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth),
strokeStyleWidth : ol.render.canvas.defaultLineWidth),
miterLimit: strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit,
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit,
strokeStyle: ol.colorlike.asColorLike(strokeStyleColor ?
strokeStyleColor : ol.render.canvas.defaultStrokeStyle)
strokeStyleColor : ol.render.canvas.defaultStrokeStyle)
};
}
};
@@ -905,7 +905,7 @@ ol.render.canvas.Immediate.prototype.setTextStyle = function(textStyle) {
var textFillStyleColor = textFillStyle.getColor();
this.textFillState_ = {
fillStyle: ol.colorlike.asColorLike(textFillStyleColor ?
textFillStyleColor : ol.render.canvas.defaultFillStyle)
textFillStyleColor : ol.render.canvas.defaultFillStyle)
};
}
var textStrokeStyle = textStyle.getStroke();
@@ -921,19 +921,19 @@ ol.render.canvas.Immediate.prototype.setTextStyle = function(textStyle) {
var textStrokeStyleMiterLimit = textStrokeStyle.getMiterLimit();
this.textStrokeState_ = {
lineCap: textStrokeStyleLineCap !== undefined ?
textStrokeStyleLineCap : ol.render.canvas.defaultLineCap,
textStrokeStyleLineCap : ol.render.canvas.defaultLineCap,
lineDash: textStrokeStyleLineDash ?
textStrokeStyleLineDash : ol.render.canvas.defaultLineDash,
textStrokeStyleLineDash : ol.render.canvas.defaultLineDash,
lineDashOffset: textStrokeStyleLineDashOffset ?
textStrokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset,
textStrokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset,
lineJoin: textStrokeStyleLineJoin !== undefined ?
textStrokeStyleLineJoin : ol.render.canvas.defaultLineJoin,
textStrokeStyleLineJoin : ol.render.canvas.defaultLineJoin,
lineWidth: textStrokeStyleWidth !== undefined ?
textStrokeStyleWidth : ol.render.canvas.defaultLineWidth,
textStrokeStyleWidth : ol.render.canvas.defaultLineWidth,
miterLimit: textStrokeStyleMiterLimit !== undefined ?
textStrokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit,
textStrokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit,
strokeStyle: ol.colorlike.asColorLike(textStrokeStyleColor ?
textStrokeStyleColor : ol.render.canvas.defaultStrokeStyle)
textStrokeStyleColor : ol.render.canvas.defaultStrokeStyle)
};
}
var textFont = textStyle.getFont();
@@ -947,11 +947,11 @@ ol.render.canvas.Immediate.prototype.setTextStyle = function(textStyle) {
var textTextBaseline = textStyle.getTextBaseline();
this.textState_ = {
font: textFont !== undefined ?
textFont : ol.render.canvas.defaultFont,
textFont : ol.render.canvas.defaultFont,
textAlign: textTextAlign !== undefined ?
textTextAlign : ol.render.canvas.defaultTextAlign,
textTextAlign : ol.render.canvas.defaultTextAlign,
textBaseline: textTextBaseline !== undefined ?
textTextBaseline : ol.render.canvas.defaultTextBaseline
textTextBaseline : ol.render.canvas.defaultTextBaseline
};
this.text_ = textText !== undefined ? textText : '';
this.textOffsetX_ =
@@ -961,6 +961,6 @@ ol.render.canvas.Immediate.prototype.setTextStyle = function(textStyle) {
this.textRotateWithView_ = textRotateWithView !== undefined ? textRotateWithView : false;
this.textRotation_ = textRotation !== undefined ? textRotation : 0;
this.textScale_ = this.pixelRatio_ * (textScale !== undefined ?
textScale : 1);
textScale : 1);
}
};

View File

@@ -222,25 +222,25 @@ ol.render.canvas.LineStringReplay.prototype.finish = function() {
ol.render.canvas.LineStringReplay.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
var strokeStyleColor = strokeStyle.getColor();
this.state_.strokeStyle = ol.colorlike.asColorLike(strokeStyleColor ?
strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
var strokeStyleLineCap = strokeStyle.getLineCap();
this.state_.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.canvas.defaultLineCap;
strokeStyleLineCap : ol.render.canvas.defaultLineCap;
var strokeStyleLineDash = strokeStyle.getLineDash();
this.state_.lineDash = strokeStyleLineDash ?
strokeStyleLineDash : ol.render.canvas.defaultLineDash;
strokeStyleLineDash : ol.render.canvas.defaultLineDash;
var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
this.state_.lineDashOffset = strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset;
strokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset;
var strokeStyleLineJoin = strokeStyle.getLineJoin();
this.state_.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var strokeStyleWidth = strokeStyle.getWidth();
this.state_.lineWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
this.state_.miterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
if (this.state_.lineWidth > this.maxLineWidth) {
this.maxLineWidth = this.state_.lineWidth;

View File

@@ -178,7 +178,7 @@ ol.render.canvas.PolygonReplay.prototype.drawPolygon = function(polygonGeometry,
this.hitDetectionInstructions.push([
ol.render.canvas.Instruction.SET_FILL_STYLE,
ol.color.asString(ol.render.canvas.defaultFillStyle)]
);
);
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push([
ol.render.canvas.Instruction.SET_STROKE_STYLE,
@@ -275,32 +275,32 @@ ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyle = function(fillStyle
if (fillStyle) {
var fillStyleColor = fillStyle.getColor();
state.fillStyle = ol.colorlike.asColorLike(fillStyleColor ?
fillStyleColor : ol.render.canvas.defaultFillStyle);
fillStyleColor : ol.render.canvas.defaultFillStyle);
} else {
state.fillStyle = undefined;
}
if (strokeStyle) {
var strokeStyleColor = strokeStyle.getColor();
state.strokeStyle = ol.colorlike.asColorLike(strokeStyleColor ?
strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
var strokeStyleLineCap = strokeStyle.getLineCap();
state.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.canvas.defaultLineCap;
strokeStyleLineCap : ol.render.canvas.defaultLineCap;
var strokeStyleLineDash = strokeStyle.getLineDash();
state.lineDash = strokeStyleLineDash ?
strokeStyleLineDash.slice() : ol.render.canvas.defaultLineDash;
strokeStyleLineDash.slice() : ol.render.canvas.defaultLineDash;
var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
state.lineDashOffset = strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset;
strokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset;
var strokeStyleLineJoin = strokeStyle.getLineJoin();
state.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var strokeStyleWidth = strokeStyle.getWidth();
state.lineWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
state.miterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
if (state.lineWidth > this.maxLineWidth) {
this.maxLineWidth = state.lineWidth;

View File

@@ -473,7 +473,7 @@ ol.render.canvas.Replay.prototype.replay_ = function(
break;
case ol.render.canvas.Instruction.SET_STROKE_STYLE:
var usePixelRatio = instruction[8] !== undefined ?
instruction[8] : true;
instruction[8] : true;
var renderedPixelRatio = instruction[9];
var lineWidth = /** @type {number} */ (instruction[2]);

View File

@@ -239,7 +239,7 @@ ol.render.canvas.TextReplay.prototype.setTextStyle = function(textStyle) {
} else {
var textFillStyleColor = textFillStyle.getColor();
var fillStyle = ol.colorlike.asColorLike(textFillStyleColor ?
textFillStyleColor : ol.render.canvas.defaultFillStyle);
textFillStyleColor : ol.render.canvas.defaultFillStyle);
if (!this.textFillState_) {
this.textFillState_ = {
fillStyle: fillStyle
@@ -261,19 +261,19 @@ ol.render.canvas.TextReplay.prototype.setTextStyle = function(textStyle) {
var textStrokeStyleWidth = textStrokeStyle.getWidth();
var textStrokeStyleMiterLimit = textStrokeStyle.getMiterLimit();
var lineCap = textStrokeStyleLineCap !== undefined ?
textStrokeStyleLineCap : ol.render.canvas.defaultLineCap;
textStrokeStyleLineCap : ol.render.canvas.defaultLineCap;
var lineDash = textStrokeStyleLineDash ?
textStrokeStyleLineDash.slice() : ol.render.canvas.defaultLineDash;
textStrokeStyleLineDash.slice() : ol.render.canvas.defaultLineDash;
var lineDashOffset = textStrokeStyleLineDashOffset !== undefined ?
textStrokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset;
textStrokeStyleLineDashOffset : ol.render.canvas.defaultLineDashOffset;
var lineJoin = textStrokeStyleLineJoin !== undefined ?
textStrokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
textStrokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var lineWidth = textStrokeStyleWidth !== undefined ?
textStrokeStyleWidth : ol.render.canvas.defaultLineWidth;
textStrokeStyleWidth : ol.render.canvas.defaultLineWidth;
var miterLimit = textStrokeStyleMiterLimit !== undefined ?
textStrokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
textStrokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
var strokeStyle = ol.colorlike.asColorLike(textStrokeStyleColor ?
textStrokeStyleColor : ol.render.canvas.defaultStrokeStyle);
textStrokeStyleColor : ol.render.canvas.defaultStrokeStyle);
if (!this.textStrokeState_) {
this.textStrokeState_ = {
lineCap: lineCap,
@@ -305,11 +305,11 @@ ol.render.canvas.TextReplay.prototype.setTextStyle = function(textStyle) {
var textTextAlign = textStyle.getTextAlign();
var textTextBaseline = textStyle.getTextBaseline();
var font = textFont !== undefined ?
textFont : ol.render.canvas.defaultFont;
textFont : ol.render.canvas.defaultFont;
var textAlign = textTextAlign !== undefined ?
textTextAlign : ol.render.canvas.defaultTextAlign;
textTextAlign : ol.render.canvas.defaultTextAlign;
var textBaseline = textTextBaseline !== undefined ?
textTextBaseline : ol.render.canvas.defaultTextBaseline;
textTextBaseline : ol.render.canvas.defaultTextBaseline;
if (!this.textState_) {
this.textState_ = {
font: font,

View File

@@ -84,9 +84,9 @@ ol.render.Feature.prototype.getEnds = function() {
ol.render.Feature.prototype.getExtent = function() {
if (!this.extent_) {
this.extent_ = this.type_ === ol.geom.GeometryType.POINT ?
ol.extent.createOrUpdateFromCoordinate(this.flatCoordinates_) :
ol.extent.createOrUpdateFromFlatCoordinates(
this.flatCoordinates_, 0, this.flatCoordinates_.length, 2);
ol.extent.createOrUpdateFromCoordinate(this.flatCoordinates_) :
ol.extent.createOrUpdateFromFlatCoordinates(
this.flatCoordinates_, 0, this.flatCoordinates_.length, 2);
}
return this.extent_;

View File

@@ -70,7 +70,7 @@ if (ol.ENABLE_WEBGL) {
ol.render.webgl.triangleIsCounterClockwise = function(x1, y1, x2, y2, x3, y3) {
var area = (x2 - x1) * (y3 - y1) - (x3 - x1) * (y2 - y1);
return (area <= ol.render.webgl.EPSILON && area >= -ol.render.webgl.EPSILON) ?
undefined : area > 0;
undefined : area > 0;
};
/**

View File

@@ -381,10 +381,10 @@ if (ol.ENABLE_WEBGL) {
if (strokeStyle) {
var strokeStyleLineDash = strokeStyle.getLineDash();
this.state_.lineDash = strokeStyleLineDash ?
strokeStyleLineDash : ol.render.webgl.defaultLineDash;
strokeStyleLineDash : ol.render.webgl.defaultLineDash;
var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
this.state_.lineDashOffset = strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : ol.render.webgl.defaultLineDashOffset;
strokeStyleLineDashOffset : ol.render.webgl.defaultLineDashOffset;
strokeStyleColor = strokeStyle.getColor();
if (!(strokeStyleColor instanceof CanvasGradient) &&
!(strokeStyleColor instanceof CanvasPattern)) {
@@ -396,7 +396,7 @@ if (ol.ENABLE_WEBGL) {
}
strokeStyleWidth = strokeStyle.getWidth();
strokeStyleWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.webgl.defaultLineWidth;
strokeStyleWidth : ol.render.webgl.defaultLineWidth;
} else {
strokeStyleColor = [0, 0, 0, 0];
strokeStyleWidth = 0;

View File

@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.circlereplay.defaultshader.Fragment.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.circlereplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.circlereplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.circlereplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.circlereplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.circlereplay.defaultshader.fragment = new ol.render.webgl.circlereplay.defaultshader.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.circlereplay.defaultshader.Vertex.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.circlereplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.circlereplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.circlereplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.circlereplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.circlereplay.defaultshader.vertex = new ol.render.webgl.circlereplay.defaultshader.Vertex();

View File

@@ -497,12 +497,12 @@ if (ol.ENABLE_WEBGL) {
}
// continue with the next feature
start = (featureIndex === this.startIndices.length - 1) ?
groupEnd : this.startIndices[featureIndex + 1];
groupEnd : this.startIndices[featureIndex + 1];
end = start;
} else {
// the feature is not skipped, augment the end index
end = (featureIndex === this.startIndices.length - 1) ?
groupEnd : this.startIndices[featureIndex + 1];
groupEnd : this.startIndices[featureIndex + 1];
}
featureIndex++;
}

View File

@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.imagereplay.defaultshader.Fragment.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.imagereplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.imagereplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.imagereplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.imagereplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.imagereplay.defaultshader.fragment = new ol.render.webgl.imagereplay.defaultshader.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.imagereplay.defaultshader.Vertex.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.imagereplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.imagereplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.imagereplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.imagereplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.imagereplay.defaultshader.vertex = new ol.render.webgl.imagereplay.defaultshader.Vertex();

View File

@@ -171,7 +171,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.ImageReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.IMAGE));
replayGroup.getReplay(0, ol.render.ReplayType.IMAGE));
replay.setImageStyle(this.imageStyle_);
replay.drawPoint(geometry, data);
replay.finish(context);
@@ -194,7 +194,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.ImageReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.IMAGE));
replayGroup.getReplay(0, ol.render.ReplayType.IMAGE));
replay.setImageStyle(this.imageStyle_);
replay.drawMultiPoint(geometry, data);
replay.finish(context);
@@ -216,7 +216,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.LineStringReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.LINE_STRING));
replayGroup.getReplay(0, ol.render.ReplayType.LINE_STRING));
replay.setFillStrokeStyle(null, this.strokeStyle_);
replay.drawLineString(geometry, data);
replay.finish(context);
@@ -238,7 +238,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.LineStringReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.LINE_STRING));
replayGroup.getReplay(0, ol.render.ReplayType.LINE_STRING));
replay.setFillStrokeStyle(null, this.strokeStyle_);
replay.drawMultiLineString(geometry, data);
replay.finish(context);
@@ -260,7 +260,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.PolygonReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.POLYGON));
replayGroup.getReplay(0, ol.render.ReplayType.POLYGON));
replay.setFillStrokeStyle(this.fillStyle_, this.strokeStyle_);
replay.drawPolygon(geometry, data);
replay.finish(context);
@@ -282,7 +282,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.PolygonReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.POLYGON));
replayGroup.getReplay(0, ol.render.ReplayType.POLYGON));
replay.setFillStrokeStyle(this.fillStyle_, this.strokeStyle_);
replay.drawMultiPolygon(geometry, data);
replay.finish(context);
@@ -304,7 +304,7 @@ if (ol.ENABLE_WEBGL) {
var context = this.context_;
var replayGroup = new ol.render.webgl.ReplayGroup(1, this.extent_);
var replay = /** @type {ol.render.webgl.CircleReplay} */ (
replayGroup.getReplay(0, ol.render.ReplayType.CIRCLE));
replayGroup.getReplay(0, ol.render.ReplayType.CIRCLE));
replay.setFillStrokeStyle(this.fillStyle_, this.strokeStyle_);
replay.drawCircle(geometry, data);
replay.finish(context);

View File

@@ -88,9 +88,9 @@ if (ol.ENABLE_WEBGL) {
//ol.render.webgl.LineStringReplay.Instruction_, and a rounding factor (1 or 2). If the product is even,
//we round it. If it is odd, we don't.
var lineJoin = this.state_.lineJoin === 'bevel' ? 0 :
this.state_.lineJoin === 'miter' ? 1 : 2;
this.state_.lineJoin === 'miter' ? 1 : 2;
var lineCap = this.state_.lineCap === 'butt' ? 0 :
this.state_.lineCap === 'square' ? 1 : 2;
this.state_.lineCap === 'square' ? 1 : 2;
var closed = ol.geom.flat.topology.lineStringIsClosed(flatCoordinates, offset, end, stride);
var startCoords, sign, n;
var lastIndex = numIndices;
@@ -194,7 +194,7 @@ if (ol.ENABLE_WEBGL) {
// We group CW and straight lines, thus the not so inituitive CCW checking function.
sign = ol.render.webgl.triangleIsCounterClockwise(p0[0], p0[1], p1[0], p1[1], p2[0], p2[1])
? -1 : 1;
? -1 : 1;
numVertices = this.addVertices_(p0, p1, p2,
sign * ol.render.webgl.LineStringReplay.Instruction_.BEVEL_FIRST * (lineJoin || 1), numVertices);
@@ -236,7 +236,7 @@ if (ol.ENABLE_WEBGL) {
if (closed) {
n = n || numVertices / 7;
sign = ol.geom.flat.orient.linearRingIsClockwise([p0[0], p0[1], p1[0], p1[1], p2[0], p2[1]], 0, 6, 2)
? 1 : -1;
? 1 : -1;
numVertices = this.addVertices_(p0, p1, p2,
sign * ol.render.webgl.LineStringReplay.Instruction_.BEVEL_FIRST * (lineJoin || 1), numVertices);
@@ -635,16 +635,16 @@ if (ol.ENABLE_WEBGL) {
ol.render.webgl.LineStringReplay.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
var strokeStyleLineCap = strokeStyle.getLineCap();
this.state_.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.webgl.defaultLineCap;
strokeStyleLineCap : ol.render.webgl.defaultLineCap;
var strokeStyleLineDash = strokeStyle.getLineDash();
this.state_.lineDash = strokeStyleLineDash ?
strokeStyleLineDash : ol.render.webgl.defaultLineDash;
strokeStyleLineDash : ol.render.webgl.defaultLineDash;
var strokeStyleLineDashOffset = strokeStyle.getLineDashOffset();
this.state_.lineDashOffset = strokeStyleLineDashOffset ?
strokeStyleLineDashOffset : ol.render.webgl.defaultLineDashOffset;
strokeStyleLineDashOffset : ol.render.webgl.defaultLineDashOffset;
var strokeStyleLineJoin = strokeStyle.getLineJoin();
this.state_.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.webgl.defaultLineJoin;
strokeStyleLineJoin : ol.render.webgl.defaultLineJoin;
var strokeStyleColor = strokeStyle.getColor();
if (!(strokeStyleColor instanceof CanvasGradient) &&
!(strokeStyleColor instanceof CanvasPattern)) {
@@ -656,10 +656,10 @@ if (ol.ENABLE_WEBGL) {
}
var strokeStyleWidth = strokeStyle.getWidth();
strokeStyleWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.webgl.defaultLineWidth;
strokeStyleWidth : ol.render.webgl.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
strokeStyleMiterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.webgl.defaultMiterLimit;
strokeStyleMiterLimit : ol.render.webgl.defaultMiterLimit;
if (!this.state_.strokeColor || !ol.array.equals(this.state_.strokeColor, strokeStyleColor) ||
this.state_.lineWidth !== strokeStyleWidth || this.state_.miterLimit !== strokeStyleMiterLimit) {
this.state_.changed = true;

View File

@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.linestringreplay.defaultshader.Fragment.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.linestringreplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.linestringreplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.linestringreplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.linestringreplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.linestringreplay.defaultshader.fragment = new ol.render.webgl.linestringreplay.defaultshader.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.linestringreplay.defaultshader.Vertex.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.linestringreplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.linestringreplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.linestringreplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.linestringreplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.linestringreplay.defaultshader.vertex = new ol.render.webgl.linestringreplay.defaultshader.Vertex();

View File

@@ -211,8 +211,8 @@ if (ol.ENABLE_WEBGL) {
do {
var reflex = ccw ? ol.render.webgl.triangleIsCounterClockwise(s1.p1.x,
s1.p1.y, s0.p1.x, s0.p1.y, s0.p0.x, s0.p0.y) :
ol.render.webgl.triangleIsCounterClockwise(s0.p0.x, s0.p0.y, s0.p1.x,
s0.p1.y, s1.p1.x, s1.p1.y);
ol.render.webgl.triangleIsCounterClockwise(s0.p0.x, s0.p0.y, s0.p1.x,
s0.p1.y, s1.p1.x, s1.p1.y);
if (reflex === undefined) {
this.removeItem_(s0, s1, list, rtree);
pointsReclassified = true;
@@ -609,7 +609,7 @@ if (ol.ENABLE_WEBGL) {
};
/**
/**
* @private
* @param {ol.WebglPolygonSegment} s0 Segment before the remove candidate.
* @param {ol.WebglPolygonSegment} s1 Remove candidate segment.
@@ -642,7 +642,7 @@ if (ol.ENABLE_WEBGL) {
var result = [];
var segmentsInExtent = rtree.getInExtent([Math.min(p0.x, p1.x, p2.x),
Math.min(p0.y, p1.y, p2.y), Math.max(p0.x, p1.x, p2.x), Math.max(p0.y,
p1.y, p2.y)]);
p1.y, p2.y)]);
for (i = 0, ii = segmentsInExtent.length; i < ii; ++i) {
for (j in segmentsInExtent[i]) {
p = segmentsInExtent[i][j];

View File

@@ -38,8 +38,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.polygonreplay.defaultshader.Fragment.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.polygonreplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.polygonreplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.polygonreplay.defaultshader.Fragment.DEBUG_SOURCE :
ol.render.webgl.polygonreplay.defaultshader.Fragment.OPTIMIZED_SOURCE;
ol.render.webgl.polygonreplay.defaultshader.fragment = new ol.render.webgl.polygonreplay.defaultshader.Fragment();
@@ -75,8 +75,8 @@ if (ol.ENABLE_WEBGL) {
* @type {string}
*/
ol.render.webgl.polygonreplay.defaultshader.Vertex.SOURCE = ol.DEBUG_WEBGL ?
ol.render.webgl.polygonreplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.polygonreplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.polygonreplay.defaultshader.Vertex.DEBUG_SOURCE :
ol.render.webgl.polygonreplay.defaultshader.Vertex.OPTIMIZED_SOURCE;
ol.render.webgl.polygonreplay.defaultshader.vertex = new ol.render.webgl.polygonreplay.defaultshader.Vertex();

View File

@@ -309,11 +309,11 @@ if (ol.ENABLE_WEBGL) {
}
gl.uniformMatrix4fv(locations.u_projectionMatrix, false,
ol.vec.Mat4.fromTransform(this.tmpMat4_, projectionMatrix));
ol.vec.Mat4.fromTransform(this.tmpMat4_, projectionMatrix));
gl.uniformMatrix4fv(locations.u_offsetScaleMatrix, false,
ol.vec.Mat4.fromTransform(this.tmpMat4_, offsetScaleMatrix));
ol.vec.Mat4.fromTransform(this.tmpMat4_, offsetScaleMatrix));
gl.uniformMatrix4fv(locations.u_offsetRotateMatrix, false,
ol.vec.Mat4.fromTransform(this.tmpMat4_, offsetRotateMatrix));
ol.vec.Mat4.fromTransform(this.tmpMat4_, offsetRotateMatrix));
gl.uniform1f(locations.u_opacity, opacity);
// draw!
@@ -335,10 +335,10 @@ if (ol.ENABLE_WEBGL) {
}
gl.clear(gl.STENCIL_BUFFER_BIT);
gl.stencilFunc(/** @type {number} */ (tmpStencilFunc),
/** @type {number} */ (tmpStencilRef), /** @type {number} */ (tmpStencilMaskVal));
/** @type {number} */ (tmpStencilRef), /** @type {number} */ (tmpStencilMaskVal));
gl.stencilMask(/** @type {number} */ (tmpStencilMask));
gl.stencilOp(/** @type {number} */ (tmpStencilOpFail),
/** @type {number} */ (tmpStencilOpZFail), /** @type {number} */ (tmpStencilOpPass));
/** @type {number} */ (tmpStencilOpZFail), /** @type {number} */ (tmpStencilOpPass));
}
return result;
@@ -354,7 +354,7 @@ if (ol.ENABLE_WEBGL) {
ol.render.webgl.Replay.prototype.drawElements = function(
gl, context, start, end) {
var elementType = context.hasOESElementIndexUint ?
ol.webgl.UNSIGNED_INT : ol.webgl.UNSIGNED_SHORT;
ol.webgl.UNSIGNED_INT : ol.webgl.UNSIGNED_SHORT;
var elementSize = context.hasOESElementIndexUint ? 4 : 2;
var numItems = end - start;