Autofix indentation issues (eslint --fix)
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+22
-22
@@ -105,8 +105,8 @@ ol.interaction.Draw = function(options) {
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* @private
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*/
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this.minPoints_ = options.minPoints ?
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options.minPoints :
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(this.mode_ === ol.interaction.Draw.Mode_.POLYGON ? 3 : 2);
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options.minPoints :
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(this.mode_ === ol.interaction.Draw.Mode_.POLYGON ? 3 : 2);
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/**
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* The number of points that can be drawn before a polygon ring or line string
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@@ -134,7 +134,7 @@ ol.interaction.Draw = function(options) {
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*/
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geometryFunction = function(coordinates, opt_geometry) {
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var circle = opt_geometry ? /** @type {ol.geom.Circle} */ (opt_geometry) :
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new ol.geom.Circle([NaN, NaN]);
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new ol.geom.Circle([NaN, NaN]);
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var squaredLength = ol.coordinate.squaredDistance(
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coordinates[0], coordinates[1]);
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circle.setCenterAndRadius(coordinates[0], Math.sqrt(squaredLength));
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@@ -229,7 +229,7 @@ ol.interaction.Draw = function(options) {
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* @private
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*/
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this.squaredClickTolerance_ = options.clickTolerance ?
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options.clickTolerance * options.clickTolerance : 36;
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options.clickTolerance * options.clickTolerance : 36;
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/**
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* Draw overlay where our sketch features are drawn.
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@@ -242,7 +242,7 @@ ol.interaction.Draw = function(options) {
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wrapX: options.wrapX ? options.wrapX : false
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}),
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style: options.style ? options.style :
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ol.interaction.Draw.getDefaultStyleFunction()
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ol.interaction.Draw.getDefaultStyleFunction()
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});
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/**
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@@ -257,7 +257,7 @@ ol.interaction.Draw = function(options) {
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* @type {ol.EventsConditionType}
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*/
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this.condition_ = options.condition ?
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options.condition : ol.events.condition.noModifierKeys;
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options.condition : ol.events.condition.noModifierKeys;
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/**
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* @private
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@@ -268,7 +268,7 @@ ol.interaction.Draw = function(options) {
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this.freehandCondition_ = ol.events.condition.always;
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} else {
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this.freehandCondition_ = options.freehandCondition ?
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options.freehandCondition : ol.events.condition.shiftKeyOnly;
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options.freehandCondition : ol.events.condition.shiftKeyOnly;
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}
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ol.events.listen(this,
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@@ -401,8 +401,8 @@ ol.interaction.Draw.prototype.handlePointerMove_ = function(event) {
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var dy = downPx[1] - clickPx[1];
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var squaredDistance = dx * dx + dy * dy;
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this.shouldHandle_ = this.freehand_ ?
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squaredDistance > this.squaredClickTolerance_ :
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squaredDistance <= this.squaredClickTolerance_;
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squaredDistance > this.squaredClickTolerance_ :
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squaredDistance <= this.squaredClickTolerance_;
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}
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if (this.finishCoordinate_) {
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@@ -767,23 +767,23 @@ ol.interaction.Draw.prototype.updateState_ = function() {
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*/
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ol.interaction.Draw.createRegularPolygon = function(opt_sides, opt_angle) {
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return (
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/**
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/**
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* @param {ol.Coordinate|Array.<ol.Coordinate>|Array.<Array.<ol.Coordinate>>} coordinates
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* @param {ol.geom.SimpleGeometry=} opt_geometry
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* @return {ol.geom.SimpleGeometry}
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*/
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function(coordinates, opt_geometry) {
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var center = coordinates[0];
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var end = coordinates[1];
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var radius = Math.sqrt(
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ol.coordinate.squaredDistance(center, end));
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var geometry = opt_geometry ? /** @type {ol.geom.Polygon} */ (opt_geometry) :
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ol.geom.Polygon.fromCircle(new ol.geom.Circle(center), opt_sides);
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var angle = opt_angle ? opt_angle :
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Math.atan((end[1] - center[1]) / (end[0] - center[0]));
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ol.geom.Polygon.makeRegular(geometry, center, radius, angle);
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return geometry;
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}
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function(coordinates, opt_geometry) {
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var center = coordinates[0];
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var end = coordinates[1];
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var radius = Math.sqrt(
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ol.coordinate.squaredDistance(center, end));
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var geometry = opt_geometry ? /** @type {ol.geom.Polygon} */ (opt_geometry) :
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ol.geom.Polygon.fromCircle(new ol.geom.Circle(center), opt_sides);
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var angle = opt_angle ? opt_angle :
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Math.atan((end[1] - center[1]) / (end[0] - center[0]));
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ol.geom.Polygon.makeRegular(geometry, center, radius, angle);
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return geometry;
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}
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);
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};
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